FailFailWin
New member
For example allowing me to remove the damage modifier for damage done TO zombies while keeping the damage increase?
Essentially remove damage sponginess but keep their increased strength.
I've looked through the XMLs after editing various other things like crop growth time but I can't find anything on difficulty settings except their impact on gamestage in the gamestage XML. Are the damage modifiers hardcoded?
Essentially remove damage sponginess but keep their increased strength.
I've looked through the XMLs after editing various other things like crop growth time but I can't find anything on difficulty settings except their impact on gamestage in the gamestage XML. Are the damage modifiers hardcoded?