emantzipator
Refugee
Zombie have a "Territorial" AI-task(3) that i'd like to take advantage of. I'd like to place a block, which disappears and creates a static animal with no animations, acting as a land mine. The key is getting that block converted into a 'animal' class that fits in the 'Territorial' task.
Otherwise, any way of assigning some kind of 'animal' tag to a block itself might be sufficient.
I'd just think it'd be cool to set up a fake deer that they see, then attack, with a nice kaboom waiting inside.
Any help or suggestions are appreciated.
Otherwise, any way of assigning some kind of 'animal' tag to a block itself might be sufficient.
I'd just think it'd be cool to set up a fake deer that they see, then attack, with a nice kaboom waiting inside.
Any help or suggestions are appreciated.