Hated
QA Lead
Hey!
We pushed A18.1 b5 to EXP!
We added a new video option "Texture Filter", try lowering it, if your performance takes a hit.
Please report bugs here.
Please do start a new game to not risk a problem when going back to A18 b155.
To Opt in:
Select 7 Days to die in your Steam games list
Right click and select properties
Under the Betas tab select latest_experimental – Unstable build
To potentially help with FPS problems:
#1 lower game's texture quality
#2 lower AF in driver settings or use "gfx af 0" ingame
#3 lower game's screen resolution
#4 lower texture filter settings
Have a great weekend and I hope you had a spooky, candy-rich Halloween!
Hated
Here is what changed with this build:
Added
Changed
Fixed
We pushed A18.1 b5 to EXP!
We added a new video option "Texture Filter", try lowering it, if your performance takes a hit.
Please report bugs here.
Please do start a new game to not risk a problem when going back to A18 b155.
To Opt in:
Select 7 Days to die in your Steam games list
Right click and select properties
Under the Betas tab select latest_experimental – Unstable build
To potentially help with FPS problems:
#1 lower game's texture quality
#2 lower AF in driver settings or use "gfx af 0" ingame
#3 lower game's screen resolution
#4 lower texture filter settings
Have a great weekend and I hope you had a spooky, candy-rich Halloween!
Hated
Here is what changed with this build:
Added
- Stack limits to coolers, and end tables that players could craft and sell for a large profit
- A 40% chance a screamer will not spawn
- Video Texture Filter setting
- UnloadUnusedAssets after we unload texture arrays
- Steel tools parts to traders
- Lowest graphics preset and increased 6 of Low's settings
- Tree Quality Lowest and increased quality for Low and Medium
Changed
- Corrected and improved electrical devices journal entries
- Improved heat debug UI to update in realtime and show event count
- Nerfed trader medical loot rewards, and removed plaster casts as a reward item
- Collapsed workstations drop their schematic 20% of the time
- Combat shoveling reduced
- Updated quest ammo rewards with new ammo types
- Removed the blood draw kit is no longer used
Fixed
- Controller zoom in and out function isn't working with scopes
- Shadow artifacts on damage particles.
- Demolition zombie's explosion is affected by claim strength.
- Heat map timing
- NRE when server is shutdown via terminal
- Client NRE when host or server exits game
- Balancing and better descriptions for bullet penetration.
- Bad default value for BlockPenetrationFactor
- Too many journal unlocks delay the tutorial quest
- Incorrect mining journal and missing distribution of silver/gold/diamond blocks
- Junk Turrets pushed through blocks if placed in a 1x1 hole
- Health at 99/100 when starting a new game
- Light Mod more expensive than Mining Helmet with light mod.
- Anemia debuffs stay after death, once noob jacket is cleared
- Going into prefab editor can cause grey textures in game
- Having lots of craft ingredients causes lag when clicking on the recipe / reopening crafting screen
- UI scale changes ingame do not update toolbelt message location
- The world generation process does not apply rwgmixer.xml modlets
- Lootstage ending in 9 seem to force loot quality to 1
- Disabled dms on linux to prevent crash until Unity issue is fixed
Last edited by a moderator: