Alternative for bloodmoons (not important)

ALEXZANDER

Survivor
Can suggest new zombie chase mechanic as alternative to vanilla bloodmoons (with off/on option)! Would work simular like bloodmoons in some aspects!
Chase would have 4 stages, chase would start from level 1 and would take some time to go to next stage (about 3 minutes)! The more stage level the more dangerous zombies could appear running towards you!
(level 1 - mostly regular runners and few ferals),
(level 2 - half regular/half ferals),
(level 3 half ferals and half radiated),
(level 4 - few ferals and mostly radiated),
Some notes: chase zombies speed could be changed with setting (runners by default), the screamer scream could have % chance of activating this event (from 5% to 100%), zombie wight can be reworked in to dangerous high threat agile and fast zombie with updated animations to be a player hunter! Chase mechanic would also work near cities only and activated by zombie screemers! The far player could go from POIs - the weaker chase would become! The event could stopped if u enter claim block area, trader area or player died as well as zombie loosing interest in player when he would step in to claim/trader areas! The zombies would spawn (endlessly) from the corner/nearby of the POIs while player is located in cities/towns but with limited amount of at a time! The higher shase stage the bigger limit of a zobmies at time would be
In addition can suggest to make new tracks for those stages: level 2 moderate track speed, level 2 bit faster, level 3 more faster/engaging, level 4 way faster!
 
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