City_center_01 tier 4 "Olgiddy & Brother" ad agency POI.
Held candle light visibility
VoteRequirements for buff and progression.
Random pitch support to sounds played at a position (like impacts) or in head
LighLODHeld flickerRadius which does algorithmic motion (added to candle)
Changed
Removed infinite blocks/paint from cheat mode
Added missing random loot counts to some raw food crafting ingredients
Iron Bars now upgrade to concrete
Increased player's held light visibility when world darker
Lowered the max texture quality VRAM requirement to 3 GB
Living off the Land level 2 now has a 50% chance to harvest 1 additional crop
Updated the verbiage referencing the land claim block in the game mode tool tip
Slightly lowered the stamina use of the pipe baton
Improved wording on LandClaimExpiryTime and BedrollExpiryTime comments in serverconfig.xml
Increased sound clip randomness and don't repeat the same clip
In A19 items got increased scrapping speed when scrapping to iron. Updated all other scrap actions to the same speed.
Rare or progression relevant items can not be scrapped or smelted. This includes crafted workstations, vehicles and their assembled parts, workstation tools like an anvil or beaker and sewing kits.
Reduced the magazine size of the pipe machine gun
Lowered the Max Durability of all ranged pipe weapons
Most pole and smaller sized shape HP values reduced by 75%
Most plate and similar sized shape HP values reduced by 50%
Added missing light opacity property to "most" block shapes that have holes or do not fill more than 50% of the voxel space to allow indoor or underground farming
Commercial_strip_02 tier 2 questable.
.44 magnum rounds are now found earlier in loot progression
Reworked the loot found in caskets and coffins
Updated LiteNetLib to 0.9.5.2, includes some disconnection fixes
House_modern_05 updated
Additional changes to store_autoparts_01
Fixed
Teleporting from the boss horde fails the event.
Running from the boss hordes no longer rewards you a crate.
Boss hordes should stay focused on the target player.
Boss hordes could fail if someone leaves the party.
If any of the boss horde despawns, despawn the rest.
Incorrect wording in twitch settings for custom events.
User created map waypoints do not display text
Some new blocks like shutters have a stack count of 1
Issue with UV's on scaffolding_plank_supported_center
Brawling perks and books can be in effect while driving a vehicle since the player is technically using hands during that
We are looking for a chunk error bug. We have opened one of our testservers to the public, hoping for lots of traffic, forcing this bug to show its face.
It is currently a 32 slot server, available for anyone to play on for a while, please remember we officially support 8 players in MP.
This server will NOT be available as a long term alternative to play on through the release of A20.
We might have to restart the server or world during that process.
185.209.179.61:25008
Changelog b232&b233
Added
Coffin/Casket open & close sounds.
Changed
Clamped item stack counts to 65535 when saved
"DecorateChunkOverlapping biome null" warning to show chunk
Improved path node penalty clamp and added log
Updated metal hit metal and metal destroy sounds
Dynamic mesh default to land claim only
Fixed
Several pipe weapons have random stats. No primitive items should have any.
animalZombieDog sticky projectiles offset from model
Block preview displays wrong rotation for cupboards
Fixed missing texture in house_modern_05
Explosions still destroy water and drop the block
Damaging volume enemy from outside a sleeper attack volume did not wake the volume
Sticky Crossbow Bolts are floating
Sticky Arrows are penetrating too far through zombies