John Black
New member
Please consider adding a slider for the existing hand/weapon FOV to allow for changes similar to https://community.7daystodie.com/topic/21699-weaponhands-fov-camera-distance-changer/page/2/.
(For those interested, @Ragnar made an A20 alternative - https://community.7daystodie.com/topic/21699-weaponhands-fov-camera-distance-changer/?do=findComment&comment=484560)
Modded screenshots are at a setting of 75. Think default is 45 so the current can be dialed back to your preference.
Keep in mind that you physical screen size can make different settings look either good or very bad.
As an example, I have a 34" where I play a default fov of 65 and a 55" as a desktop screen on the other table which I play at 75. The 55" is massive on a table so the weapons are gigantic. Similar issue using VorpX in VR, the weapons and hand modals are way to big and a setting to adjust those will make a huge difference to immersion and visuals.

(For those interested, @Ragnar made an A20 alternative - https://community.7daystodie.com/topic/21699-weaponhands-fov-camera-distance-changer/?do=findComment&comment=484560)
Modded screenshots are at a setting of 75. Think default is 45 so the current can be dialed back to your preference.
Keep in mind that you physical screen size can make different settings look either good or very bad.
As an example, I have a 34" where I play a default fov of 65 and a 55" as a desktop screen on the other table which I play at 75. The 55" is massive on a table so the weapons are gigantic. Similar issue using VorpX in VR, the weapons and hand modals are way to big and a setting to adjust those will make a huge difference to immersion and visuals.
