Riamus
Hunter
Okay, so I'm starting this so we can discuss airports without filling up the dev diary thread. Hopefully a moderator will merge that discussion into this thread at some point.
Example:
2 tiles (Picture a runway down the middle):
3 Tiles (version 1 - works):
3 Tiles (version 2 - doesn't work):
If you can't force it to not be random, your runway isn't going to always be a straight line with more than 2 tiles.
As far as size, vanilla tiles are all 150x150.
Wilderness towns can be any size. The issue is that if a town is larger than 2 tiles, you might have corners, which would mess up the runway.sorry...you are right, this is it's own thing. I'll stop asking questions that only cause me to have more questions... until it gets moved. I am curious why wilderness towns are only two tiles and how big those tiles are...just more questions. lol
Example:
2 tiles (Picture a runway down the middle):
Code:
**************
* ** *
**************
3 Tiles (version 1 - works):
Code:
*********************
* ** ** *
*********************
3 Tiles (version 2 - doesn't work):
Code:
*******
* *
**************
* ** *
**************
If you can't force it to not be random, your runway isn't going to always be a straight line with more than 2 tiles.
As far as size, vanilla tiles are all 150x150.
Last edited: