Synvastian
Refugee
Hello everyone,
I'm making this topic to ask a simple question of a gathering of seemingly like-minded people {people who enjoy 7dtd}
The question is this...have players (in general, not just players of 7dtd) become so accustomed to being able to avoid all inconvenience in games, that the mere chance of failure makes something "too hard", or "not worth it?"
I don't know, but for me personally, those chances of failing make me try even harder to achieve things, and when I fail, I learn more than when I don't try.
I think the question really is, in my mind....Have games become too easy? have games rid themselves of all complexity? Is this the fault of developers? or is it the players?
rants, flames, questions about my sanity, support...send it all
everyone likes to Syn
I'm making this topic to ask a simple question of a gathering of seemingly like-minded people {people who enjoy 7dtd}
The question is this...have players (in general, not just players of 7dtd) become so accustomed to being able to avoid all inconvenience in games, that the mere chance of failure makes something "too hard", or "not worth it?"
I don't know, but for me personally, those chances of failing make me try even harder to achieve things, and when I fail, I learn more than when I don't try.
I think the question really is, in my mind....Have games become too easy? have games rid themselves of all complexity? Is this the fault of developers? or is it the players?
rants, flames, questions about my sanity, support...send it all
everyone likes to Syn