I wanted to check how possible it is to edit some of the AI / spawning, as well as the skill system.
I want to make a mod that 'reverts' some of the changes to be more like A16, for people who liked that. You know, dumber zombie pathing (particularly jumping), zombies not appearing in dark corners, older style crafting/leveling.
It doesn't have to be precisely like it was, and there is probably some things I would change that WERE annoying (having to craft and fill boxes of stone axes...)
Also, somewhat related, but I heard the zombies sensing you is basically gone, now? So raw meat and noise don't matter anymore? How's it work now, then?
I want to make a mod that 'reverts' some of the changes to be more like A16, for people who liked that. You know, dumber zombie pathing (particularly jumping), zombies not appearing in dark corners, older style crafting/leveling.
It doesn't have to be precisely like it was, and there is probably some things I would change that WERE annoying (having to craft and fill boxes of stone axes...)
Also, somewhat related, but I heard the zombies sensing you is basically gone, now? So raw meat and noise don't matter anymore? How's it work now, then?