vergilsparda
Scavenger
hhhhh cannot understand why this is occurring; it's as if the 'few' and 'default' wilderness POIs settings are the exact same. If I choose 'none', then i get the same city/town generation, but with no wilderness POIs, so it's more or less a blank map with a barren wasteland (lol) in it. For a 6K map, such small towns seems unrealistic, and only one city? I can't wrap my brain around it. this is also vanilla rwgmixer.xml, i haven't touched it at all because I don't know how. Using a mega city generation mod creates similar results, just the one city that spawns is massive instead of the pretty normal size it is in vanilla RWG.
I do have pine forest set to 0% but I don't think that would matter, right? here's a screen of the world i just generated; i have no mods that effect random world gen at all, and running it in vanilla produces the same amount. i can't run an 8k world because it starts lagging at around 20~ hours play time, so like. i don't know what to do
I'm mostly asking here because I don't know if this is a RWG bug or an intentional feature, so I won't make a bug report unless I know it's something that shouldn't be happening.
And as an aside, it is very... unfortunate (and honestly funny as hell) that most of the time the intersection road POIs (highway with four exits and a giant ramp) usually always ends up looking like a swastika for some reason.
(you can ignore the xbox game bar in the left corner, i use it to generally monitor my pc while i'm playing—call me a PC hypochondriac or something)

I do have pine forest set to 0% but I don't think that would matter, right? here's a screen of the world i just generated; i have no mods that effect random world gen at all, and running it in vanilla produces the same amount. i can't run an 8k world because it starts lagging at around 20~ hours play time, so like. i don't know what to do

I'm mostly asking here because I don't know if this is a RWG bug or an intentional feature, so I won't make a bug report unless I know it's something that shouldn't be happening.
And as an aside, it is very... unfortunate (and honestly funny as hell) that most of the time the intersection road POIs (highway with four exits and a giant ramp) usually always ends up looking like a swastika for some reason.
(you can ignore the xbox game bar in the left corner, i use it to generally monitor my pc while i'm playing—call me a PC hypochondriac or something)
