PC a21 Most Improved

fragtzack

Refugee
After playing a21 hundred + hours , time to hang up zombie slaying hat until a22.

Want to give a shout out to the RWG team for the work on a21. While there is a lot good work done on a21, the RWG comparisons to previous alphas is most impressive to me.

The best part of the RWG is not the generation performance  and generations options added, but how smooth the roads are. How the cities are tied together. Street signs, ditches, overpasses, underpasses in a procedurally generated world is impressive coding. How giant mountains looks much better than previous alphas. 

Salute

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I definitely agree with that. I'll also add that while there is still some repetitiveness for some of the tiles, that aspect has been vastly improved as well. City/town layouts are becoming much more believable.

 
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