Blake_
Captain Obvious
Dew collector seems to overflow the stack limit order if it generates more than 3 bottles and while the specific number of bottles left is correct, the "internal dew collector stack limit" (whatever it's called in the code, lol) doesn't clear the order and results in the player able to only take 1 or two bottles when using the "take all" key, I believe it's R.
Expected result: The player should be able to take all the bottles when "taking all" with R no matter how long has passed.
I'm not sure if this warrants a bug report? Tiny code issue? Small unpat in the back for the programmer?
Expected result: The player should be able to take all the bottles when "taking all" with R no matter how long has passed.
I'm not sure if this warrants a bug report? Tiny code issue? Small unpat in the back for the programmer?
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