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Automated Mining and Ammunition Making Robotic Workstations can be downloaded here:
https://github.com/arramus/A21-AutoBots
(This Modlet is Server Side Only safe. This means it does not need to be installed on the client machines because it has no custom assets.)
A few images and instructions.
The green bot is for Automated Mining and the red bot is for Automated Ammunition.
Unlock both on the Workbench under Workstations at Skill 50. This is the same as the Chemistry Station.
Check under the Science Tab to find both bots on the Workbench.
These Automated Bots require tools to function. They are cumulative and based on default settings for each one. Simple ammo and mining resources requires the anvil, more complex ammo and mining resources requires the advanced bellows, and the most penetrative ammo and 'supportive' resources requires the crucible.
The economics of it all is quite simple.
Ammo provides about a 20% better return than making bundles with cost based on player vending machines sales cross referenced with gunpowder production requirements.
Mining uses gas and has no specific economics about it. As such, it can be flexibly adjusted to your needs.
https://github.com/arramus/A21-AutoBots
(This Modlet is Server Side Only safe. This means it does not need to be installed on the client machines because it has no custom assets.)
A few images and instructions.
The green bot is for Automated Mining and the red bot is for Automated Ammunition.

Unlock both on the Workbench under Workstations at Skill 50. This is the same as the Chemistry Station.

Check under the Science Tab to find both bots on the Workbench.

These Automated Bots require tools to function. They are cumulative and based on default settings for each one. Simple ammo and mining resources requires the anvil, more complex ammo and mining resources requires the advanced bellows, and the most penetrative ammo and 'supportive' resources requires the crucible.

The economics of it all is quite simple.
Ammo provides about a 20% better return than making bundles with cost based on player vending machines sales cross referenced with gunpowder production requirements.
Mining uses gas and has no specific economics about it. As such, it can be flexibly adjusted to your needs.
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