A20.4 CLIENT CRASHING AFTER LOADING BLOCKS USING STEAM AND A20.4 DEDICATED SERVER NOT FOUND - ERRORS IN OUTPUT LOG

With the dedicated server I removed the "crossplatform=EOS" line from platform.cfg and it starts up fine, no errors. 

I did the same with the client and it starts through Steam with no errors but when trying to join a game there are none listed. It is finding servers but none are being displayed.

I tried to connect via IP address and it says connection failed.

2022-04-27T12:15:59 7.581 INF [Steamworks.NET] Login ok.
2022-04-27T12:16:00 7.986 INF AchievementManager: Received stats and achievements from Steam
2022-04-27T12:16:00 8.942 INF [GSM] Skipping me
2022-04-27T12:16:03 11.582 INF Started thread ServerBrowserListUpdater
2022-04-27T12:17:47 115.666 INF Exited thread ServerBrowserListUpdater
2022-04-27T12:17:49 117.325 INF Started thread ServerBrowserListUpdater
2022-04-27T12:20:35 283.009 INF Connect by IP
2022-04-27T12:20:35 283.011 INF Connecting to server 45.121.208.11:26900...
2022-04-27T12:20:35 283.012 INF NetPackageManager Init
2022-04-27T12:20:35 283.021 INF [NET] Disabling protocol: SteamNetworking
2022-04-27T12:20:35 283.023 INF NET: LiteNetLib trying to connect to: 45.121.208.11:26900
2022-04-27T12:20:35 283.057 INF Exited thread ServerBrowserListUpdater
2022-04-27T12:20:41 289.122 INF NET: LiteNetLib: Connection failed: ConnectionFailed
2022-04-27T12:20:41 289.123 ERR [NET] Connection to server failed: Connection Failed
2022-04-27T12:21:31 339.849 INF Preparing quit
2022-04-27T12:21:31 339.877 INF Persistent GamePrefs saved
2022-04-27T12:21:31 339.877 INF Cleanup

 
Last edited by a moderator:
Game is unplayable with EOS connected. This is the dedicated server log from my connection.

2022-04-27T12:12:20 276.524 INF Steam OpenID login from 124.170.40.231:28593 with ID Steam_76561197995221683, permission level 0

Code:
2022-04-27T12:20:35 771.857 INF NET: LiteNetLib: Connect from: 124.170.40.231:57790
Code:
2022-04-27T12:20:35 771.863 INF [NET] PlayerConnected EntityID=-1, PltfmId='Local_<none>', CrossId='<unknown/none>', OwnerID='<unknown/none>', PlayerName=''
Code:
2022-04-27T12:20:35 771.866 INF Started thread NCS_Writer_0_1
Code:
2022-04-27T12:20:35 771.868 INF Started thread NCS_Reader_0_1
Code:
2022-04-27T12:20:35 771.871 INF Started thread NCS_Writer_0_0
Code:
2022-04-27T12:20:35 771.873 INF Started thread NCS_Reader_0_0
Code:
2022-04-27T12:20:40 776.936 WRN NET: LiteNetLib: Ping requested for unknown client EntityID=-1, PltfmId='Local_<none>', CrossId='<unknown/none>', OwnerID='<unknown/none>', PlayerName=''
Code:
2022-04-27T12:20:40 776.942 INF NET: LiteNetLib: Client disconnect from: 124.170.40.231:57790 (Timeout)
Code:
2022-04-27T12:20:40 776.945 INF [NET] PlayerDisconnected EntityID=-1, PltfmId='Local_<none>', CrossId='<unknown/none>', OwnerID='<unknown/none>', PlayerName=''
Code:
2022-04-27T12:20:40 776.947 WRN NET: LiteNetLib: IP requested for unknown client EntityID=-1, PltfmId='Local_<none>', CrossId='<unknown/none>', OwnerID='<unknown/none>', PlayerName=''
Code:
2022-04-27T12:20:40 776.947 INF NET: LiteNetLib: Connect from: 124.170.40.231:57790
Code:
2022-04-27T12:20:40 776.951 WRN DynamicMusic: -1 was not in Bloodmoon state cache on disconnect
Code:
2022-04-27T12:20:40 776.952 WRN Client disconnected from dy mesh: Id: -1 Total: 0
Code:
2022-04-27T12:20:40 776.954 WRN Client disconnect complete for -1 Total: 0
Code:
2022-04-27T12:20:40 776.956 INF Disconnected player not found in client list...
Code:
2022-04-27T12:20:40 776.987 INF [SERVERTOOLS] Player disconnected
Code:
2022-04-27T12:20:40 776.988 INF Player disconnected: EntityID=-1, PltfmId='Local_<none>', CrossId='<unknown/none>', OwnerID='<unknown/none>', PlayerName=''
Code:
2022-04-27T12:20:40 776.991 INF Exited thread NCS_Writer_0_0
Code:
2022-04-27T12:20:40 776.993 INF Exited thread NCS_Writer_0_1
Code:
2022-04-27T12:20:40 776.996 INF NET: LiteNetLib: Client disconnect from: 124.170.40.231:57790 (DisconnectPeerCalled)
Code:
2022-04-27T12:20:40 776.999 INF Exited thread NCS_Reader_0_0
Code:
2022-04-27T12:20:40 777.001 INF Exited thread NCS_Reader_0_1
Code:
2022-04-27T12:20:40 777.003 INF [NET] PlayerConnected EntityID=-1, PltfmId='Local_<none>', CrossId='<unknown/none>', OwnerID='<unknown/none>', PlayerName=''
Code:
2022-04-27T12:20:40 777.005 INF Started thread NCS_Writer_0_1
Code:
2022-04-27T12:20:40 777.006 INF Started thread NCS_Reader_0_1
Code:
2022-04-27T12:20:40 777.008 INF Started thread NCS_Writer_0_0
Code:
2022-04-27T12:20:40 777.009 INF Started thread NCS_Reader_0_01
Code:
2022-04-27T12:20:50 786.465 INF Time: 12.35m FPS: 20.19 Heap: 3445.1MB Max: 3950.9MB Chunks: 9 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 5141.7MB
Code:
2022-04-27T12:20:50 786.951 WRN NET: LiteNetLib: Ping requested for unknown client EntityID=-1, PltfmId='Local_<none>', CrossId='<unknown/none>', OwnerID='<unknown/none>', PlayerName=''
Code:
2022-04-27T12:20:55 792.002 WRN NET: LiteNetLib: Ping requested for unknown client EntityID=-1, PltfmId='Local_<none>', CrossId='<unknown/none>', OwnerID='<unknown/none>', PlayerName=''
Code:
2022-04-27T12:21:00 797.053 WRN NET: LiteNetLib: Ping requested for unknown client EntityID=-1, PltfmId='Local_<none>', CrossId='<unknown/none>', OwnerID='<unknown/none>', PlayerName=''
Code:
2022-04-27T12:21:05 802.056 WRN NET: LiteNetLib: Ping requested for unknown client EntityID=-1, PltfmId='Local_<none>', CrossId='<unknown/none>', OwnerID='<unknown/none>', PlayerName=''
Code:
2022-04-27T12:21:10 807.105 WRN NET: LiteNetLib: Ping requested for unknown client EntityID=-1, PltfmId='Local_<none>', CrossId='<unknown/none>', OwnerID='<unknown/none>', PlayerName=''
Code:
2022-04-27T12:21:15 812.155 WRN NET: LiteNetLib: Ping requested for unknown client EntityID=-1, PltfmId='Local_<none>', CrossId='<unknown/none>', OwnerID='<unknown/none>', PlayerName=''
Code:
2022-04-27T12:21:20 816.472 INF Time: 12.86m FPS: 20.00 Heap: 3383.5MB Max: 3950.9MB Chunks: 9 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 5134.7MB

I have shut down the server until this is fixed. It is disappointing as I pay for the server and have been running it for about eight or nine years.

 
Never mind, it is all to do with how the game saves files. In the serverconfig files, links to the userdata and usersaves folders must be absolute addresses, you cannot use ".\save" anymore. All working and very may thanks to Streamline Servers for figuring it out for me.

 
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