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A18 Functioning Editable Trader's Modlet

Damonmeister

New member
Hey folks, here I am again with more questions...

So, I'm looking for a Editable Trader's Modlet for A18 that:

1. Doesn't require a new game

2. Is compatible with multiplayer survival through a hosted server.

If anyone can point me in the right direction of this modlet, because I am pretty sure at one point I accidentally stumbled upon it, unawares, I would be grateful.

Sincerely,

Damonmeister

 
Hello xyth!

I am running an RP server, and would like to be able to remove the AI traders from the game, but leave their buildings as functional POI. We have a player that is going to be fulfilling the role of traveling trader, so it would be nice for them to be able to use these outposts to place player vending machines that they could stock.

Sincerely,

Damonmeister

 
ArMaRez,

Thank you for your reply.

My knowledge of .xml is small enough that I am not comfortable trying to modify someone's file without guidance on how to do so. (I need to learn this stuff!)

I see how to remove the traders, by providing the proper pathing. I haven't found the pathing to keep the buildings yet, but I am still digging. Is it possible to assign an admin or a player to control the shops as a trader would have?

Sincerely,

Damonmeister

 
Last edited by a moderator:
you remove all merchants and add merchant prefab

where you can do create your trader with bedrock walls

 
Last edited by a moderator:
ArMaReZ,

Thank you, Sir, for your sage advice. I will dig further into this, and report back with my results!

Sincerely,

Damonmeister

 
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