In A17 we know that TFP is going to change the way firearms work in the game. They will no longer be seprate parts that have to be put together. They will be a complete weapon. And weapon modifications will replace weapon parts, To make them suit diffrent playstyles and rolls.
But now I have to ask. If guns are going to be made so that there complete at all times, And are no longer based in individual parts. Those being the stock, reciever, parts and barrel. Then whats going to happen to all the weapon schematics in the game? Im sure everyone nows that in oreder to assemble a gun, you need to have read its schematic first, but with this change weapon scheamtics have become obsolet, And how many mods the weapon can have is based on quality.
So whats going to become of the schamatics for the pistol, magnum, sawed off/ regular shotgun, hunting rifle, sniper rifle, SMG, and Ak-47?
Another question: How are gunsafes going to work in A17: As right now you mostly find anywehre from 1-3 or 4 weapon parts, depending on luck, and sometimes even find a full gun. But if A117 is change guns to be 1 entity instead of 4, then doesnt that mean that one gun safe could hold one to four firearms? And maybe even weapon mods?
And a third quesiion: How do you think this will effect early game? As finding jus one gun safe could mean getting any of the above weapons super early in game?
Id love to get answers for these questions.
But now I have to ask. If guns are going to be made so that there complete at all times, And are no longer based in individual parts. Those being the stock, reciever, parts and barrel. Then whats going to happen to all the weapon schematics in the game? Im sure everyone nows that in oreder to assemble a gun, you need to have read its schematic first, but with this change weapon scheamtics have become obsolet, And how many mods the weapon can have is based on quality.
So whats going to become of the schamatics for the pistol, magnum, sawed off/ regular shotgun, hunting rifle, sniper rifle, SMG, and Ak-47?
Another question: How are gunsafes going to work in A17: As right now you mostly find anywehre from 1-3 or 4 weapon parts, depending on luck, and sometimes even find a full gun. But if A117 is change guns to be 1 entity instead of 4, then doesnt that mean that one gun safe could hold one to four firearms? And maybe even weapon mods?
And a third quesiion: How do you think this will effect early game? As finding jus one gun safe could mean getting any of the above weapons super early in game?
Id love to get answers for these questions.