Ghostlight
New member
OK before you all hate on me, please know that *I* am my co-op group's dedicated miner. I spend 2 to 3 entire days in each in-game week mining boulders etc, so I am greatly affected by this change. Deep breath, then, and shields up....here we go....
In A17.0, mining boulders and trees was BY FAR the quickest way to level once the player has Iron or Steel tools and is specced for it. I currently get ~200 XP per boulder, and just less than that for a 1200 HP tree. That means that 3 trees or boulders equals killing one zombie.
Believe me when I say that I would be able to harvest MANY more trees and boulders in a day than you could find and kill zombies. Many many more. You need to go find your next zombie which could be anywhere. I just need to walk 10 steps to the next tree or boulder.
In our latest play-through I am 12 levels ahead of the guy who does all the looting and zombie killing.
In short, mining was already extremely OP as an XP-per-hour source from the the mid-game onward.
And it just got buffed....
In A17.0, mining boulders and trees was BY FAR the quickest way to level once the player has Iron or Steel tools and is specced for it. I currently get ~200 XP per boulder, and just less than that for a 1200 HP tree. That means that 3 trees or boulders equals killing one zombie.
Believe me when I say that I would be able to harvest MANY more trees and boulders in a day than you could find and kill zombies. Many many more. You need to go find your next zombie which could be anywhere. I just need to walk 10 steps to the next tree or boulder.
In our latest play-through I am 12 levels ahead of the guy who does all the looting and zombie killing.
In short, mining was already extremely OP as an XP-per-hour source from the the mid-game onward.
And it just got buffed....
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