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A16 SDX Sample Sets a random map prefab as a player spawn point(alpha16.4)

This SDX sample sets a random map prefab as a player spawn point.

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prefab.xml //prefab/RandomSpawnPointOffset

Set the offset of the spawn point from the prefab center "x,y,z,playerrotation"

rwgmixer.xml //rwgmixer/rulesets/ruleset/@RandamSpawnPrefabFilter

the string contained in the name of the prefab that will become the spawnpoint

this mod used by 7 days to die mod editor

https://7daystodie.com/forums/showthread.php?48140-7-days-to-die-mod-editor

 
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