SevenDaysToDieModEditor
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This SDX sample sets a random map prefab as a player spawn point.
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prefab.xml //prefab/RandomSpawnPointOffset
Set the offset of the spawn point from the prefab center "x,y,z,playerrotation"
rwgmixer.xml //rwgmixer/rulesets/ruleset/@RandamSpawnPrefabFilter
the string contained in the name of the prefab that will become the spawnpoint
this mod used by 7 days to die mod editor
https://7daystodie.com/forums/showthread.php?48140-7-days-to-die-mod-editor
download
prefab.xml //prefab/RandomSpawnPointOffset
Set the offset of the spawn point from the prefab center "x,y,z,playerrotation"
rwgmixer.xml //rwgmixer/rulesets/ruleset/@RandamSpawnPrefabFilter
the string contained in the name of the prefab that will become the spawnpoint
this mod used by 7 days to die mod editor
https://7daystodie.com/forums/showthread.php?48140-7-days-to-die-mod-editor
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