SevenDaysToDieModEditor
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this sdx sample is To affect the game stage in the wilderness spawn and make wandering horde's game stage 50 or more and loop at maximum stage -50
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gamestages.xml //gamestages/config
WanderingHordeStageMax Set the maximum of wandering horde's game stage.
GamestageUpdateWaitTime Set the interval to calculate the game stage of wilderness. The unit is one hour in the game time.
example
spawning.xml //spawning/biome/spawn/[@entitygroup] changes to reference gamestages.xml //gamestages/spawner[@name] from entitygroups.xml //entitygroups//entitygroup[@name]
this mod used by 7 days to die mod editor
https://7daystodie.com/forums/showthread.php?48140-7-days-to-die-mod-editor
download
gamestages.xml //gamestages/config
WanderingHordeStageMax Set the maximum of wandering horde's game stage.
GamestageUpdateWaitTime Set the interval to calculate the game stage of wilderness. The unit is one hour in the game time.
example
Code:
<config GameOverMode ="1" startingWeight="1" scavengerGameDifficultyBonus="0" adventurerGameDifficultyBonus="0.1" nomadGameDifficultyBonus="0.2" warriorGameDifficultyBonus="0.6" survivalistGameDifficultyBonus="1.0" insaneGameDifficultyBonus="1.5" daysAliveDifficultyBonus="0.1" daysAliveChangeWhenKilled="2" diminishingReturns="0.2" WanderingHordeStageMax="100" GamestageUpdateWaitTime="0.5" />
this mod used by 7 days to die mod editor
https://7daystodie.com/forums/showthread.php?48140-7-days-to-die-mod-editor