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A16 - S420's SDX Mods

A zombie mod was added to Post #4. It adds 9 new zombies to the game. The xml is really basic but I figure most are gonna change it anyway.
Screenshot of New Zombies

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They look great, good job.

 
The ranged weapons mod was updated in Post #4.

A double barrel shotgun was added.

I touched up the M&P 40's firing animation.

The xml was cleaned up and all guns, gun parts, and ammo were added to the traders.

Same download link as before or all my sdx mods can be found on github as well

 
Semi-TruckThis is a simple little mod that adds a Semi-Truck to the game. There's three versions. One of just the truck, one of the truck with trailer, and one of the truck with trailer but jack knifed

You can even enter the trailer.

Here's a link if ya wanna try it out or use it in a mod. The xml is pretty basic but I figured most are gonna change that anyway.

Semi-Truck

Screenshot

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See Post #3 or Post #4 for more mods
Any way to use the new 4x4 to make the truck move? would love to have a semi with trailer that i can store stuff on for supply runs but make it maybe make a lot of noise to attract zombies more or eat through fuel or use the diesel like it should so would be hard to find fuel for it less you go to gas stations or find other truck in the world.

 
Any way to use the new 4x4 to make the truck move? would love to have a semi with trailer that i can store stuff on for supply runs but make it maybe make a lot of noise to attract zombies more or eat through fuel or use the diesel like it should so would be hard to find fuel for it less you go to gas stations or find other truck in the world.
None of the vehicles I added are rigged they're basically just loot containers. At this time I have no plans of rigging any of them which is what's needed to get them drivable.

 
None of the vehicles I added are rigged they're basically just loot containers. At this time I have no plans of rigging any of them which is what's needed to get them drivable.
k thanks anyways still better then nothing and maybe someone will make a working version down the road :p

 
The ranged weapons mod was updated in Post #4.
A double barrel shotgun was added.

I touched up the M&P 40's firing animation.

The xml was cleaned up and all guns, gun parts, and ammo were added to the traders.

Same download link as before or all my sdx mods can be found on github as well
How do you implement the extra zombies mod beyond compiling it and it being put into the game? It seems like there's code missing. I've compiled it and put it onto a dedicated server but seen none of the zombies.

I was just wondering what i might be doing wrong?

 
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