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Mod Request A16 mod that implements the bandits and survivors that were in into quests

Is this a modification request?

jjh5874

Refugee
So as not many people know, 7dtd had working bandits and survivors and they weren't the jankiest, i'm unaware of any mods that implement them though, it would be cool to be able to have them in as rare roaming groups and/or as new quests, eg: for some of the 'survivor camp' POIs that look like overrun outposts having a mission to instead wipe bandits from the area, a mission to escort survivors to a POI or help them defend against waves of zombies or bandits in a survivor camp (eg: 'a group of survivors has recently reclaimed [outpost/survivor camp POI name] and needs help defending from a large group of [bandits/zombies] they have seen approaching') then after the mission, after the next horde night or a certain number of days with them being out of entity render distance they despawn and the POI reverts to the overrun version

Maybe even a basic follow function where you give the survivor some dukes and they follow you around, pathing may be jank but having a jank system as an option that doesn't lock away anything if you don't use it would be better than not having it at all
 
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