quantumslip
Refugee
I was sat last knight thinking of stuff that mite be interesting for the game and i thought that it would be cool if after a few trader quests you could get a block that was called the introduction which gives a spawn block for a npc that turns up randomly and offers you quests for dukes with the chance for a t6 weapon or amour or maybe both or a random named item. example the trader jen will intro you to a kid thats living in the land and can offer you quests the have a wep as jen isnt interested in weps only meds and huge has a intro for a woman call chase who can give knowledge quests .
so each trader has 1 into which is a different npc with different items or knowledge could add a danger factor that you also have to keep them alive by giving meds when needed and food and by med i dont just mean healing health they have the z virus so you will have to give antibiotic to them or the will turn up as a leader of a z horde.. what you guyz think ?
so each trader has 1 into which is a different npc with different items or knowledge could add a danger factor that you also have to keep them alive by giving meds when needed and food and by med i dont just mean healing health they have the z virus so you will have to give antibiotic to them or the will turn up as a leader of a z horde.. what you guyz think ?