Dwandalin
New member
While I know there is a long time yet before this is fully optimized and the game is out, I was playing this the other day and had an idea. What if....much like a random seed kinda thing...what if you would put in coordinates, like latitude and longitude, say...for your home town, and it would like use google maps or something, to generate YOUR hometown on the map and surrounding areas. I know it would take a bit of work and collaboration but I think it would be interesting. Especially if you could link maps. Zone out from this county, zone into another.
It would really take a lot of resources I am sure but towards the end, I think it would be very fun. Playing 7 Days to Die in the place you live. Houses, stores, roads, buildings off road, etc. All familiar but new. Of course some random wear and tear to some of the buildings as well as a few other random gen things (cars, trash, etc) but it would being a whole new fun spin to the game. (and as far as I know, not a game out there with that feature as of yet...)
As for the new trap. How about a simple but useful one. Spring board. Can even be used personally by the player to get a boost of elevation. The idea behind it is to cause knock back or interrupt attackers. The player that placed it would be able to trigger it as desired for that boost. It of course has the downside that if you miss the jump that you may be taking fall damage.
It could be placed and camouflaged on the ground(until sprung of course) or on walls to give that extra moment of protection while knocking back, and possibly stunning whatever it hit. It would be wood(or metal for higher quality), springs, and mechanical parts. Could even be an advanced one that maybe needs electrical parts to electrify the metal ones. If on the ground it would toss attackers up just high enough to cause slight fall damage(or into spikes etc) or if placed on walls knock them back 2-4 blocks. The catch is like any basic trap that has a spring to it. Resetting it after it is sprung.
It would really take a lot of resources I am sure but towards the end, I think it would be very fun. Playing 7 Days to Die in the place you live. Houses, stores, roads, buildings off road, etc. All familiar but new. Of course some random wear and tear to some of the buildings as well as a few other random gen things (cars, trash, etc) but it would being a whole new fun spin to the game. (and as far as I know, not a game out there with that feature as of yet...)
As for the new trap. How about a simple but useful one. Spring board. Can even be used personally by the player to get a boost of elevation. The idea behind it is to cause knock back or interrupt attackers. The player that placed it would be able to trigger it as desired for that boost. It of course has the downside that if you miss the jump that you may be taking fall damage.
It could be placed and camouflaged on the ground(until sprung of course) or on walls to give that extra moment of protection while knocking back, and possibly stunning whatever it hit. It would be wood(or metal for higher quality), springs, and mechanical parts. Could even be an advanced one that maybe needs electrical parts to electrify the metal ones. If on the ground it would toss attackers up just high enough to cause slight fall damage(or into spikes etc) or if placed on walls knock them back 2-4 blocks. The catch is like any basic trap that has a spring to it. Resetting it after it is sprung.