Stranded_Napkin
Refugee
The new abundance of POIs is nice. Some are dungeons and some are not. Each look different. This brings up a simple question. Why did everyone in multiple towns buy cars at the same time and all buy the same make and model, different colors at least, as everyone else? A little diversity in make and model would be nice. The RWG maps are hilly as all hell and no trucks? This is just a pet peeve but I'm stuck looking for a mod that does this.
The power tools are weak. They're nice as they don't use stamina, but they are loud, call screamers at an alarming rate, and don't level well. It just feels to me that the 0.1 level bonus is weak as all hell. A level 6 auger feels like a level 1 auger that doesn't break as soon. Even if it was just a bump of 0.5 per level, an increase would be nice.
Log spikes need to be brought back to vanilla. They were OP due to dismemberment. Since I believe that is now only done by the player, log spikes have lost most of their use. They are still good for passive damage, but are no longer OP.
This might just be due to me being a gun guy, but each weapon should use caliber specific casings and bullets. Also, multiple bullets per round for a 7.62mm is kinda dumb. I get the balancing, but that can be achieved through the recipe in the forge. It would just make more sense to have 9mm, 7.62, .44, and whatever else size casings and bullets.
The power tools are weak. They're nice as they don't use stamina, but they are loud, call screamers at an alarming rate, and don't level well. It just feels to me that the 0.1 level bonus is weak as all hell. A level 6 auger feels like a level 1 auger that doesn't break as soon. Even if it was just a bump of 0.5 per level, an increase would be nice.
Log spikes need to be brought back to vanilla. They were OP due to dismemberment. Since I believe that is now only done by the player, log spikes have lost most of their use. They are still good for passive damage, but are no longer OP.
This might just be due to me being a gun guy, but each weapon should use caliber specific casings and bullets. Also, multiple bullets per round for a 7.62mm is kinda dumb. I get the balancing, but that can be achieved through the recipe in the forge. It would just make more sense to have 9mm, 7.62, .44, and whatever else size casings and bullets.