Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2019.1.0f2 (292b93d75a2c)
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Radeon RX Vega (ID=0x687f)
Vendor:
VRAM: 8121 MB
Driver: 26.20.13003.1007
Begin MonoManager ReloadAssembly
- Completed reload, in 1.739 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.499600 ms
2019-11-24T15:49:39 0.013 INF [steamworks.NET] SteamAPI_Init() ok
2019-11-24T15:49:39 0.067 INF Texture quality is set to 1
2019-11-24T15:49:39 0.068 INF Precaching...
2019-11-24T15:49:39 0.073 INF Precaching file: 7DaysToDie_Data/resources.assets
2019-11-24T15:49:40 0.195 INF [EAC] Initializing ...
2019-11-24T15:49:40 0.198 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
2019-11-24T15:49:47 8.009 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2019-11-24T15:49:47 8.032 INF Precaching file: Data/Bundles/blocktextureatlases
Setting up 4 worker threads for Enlighten.
Thread -> id: 4104 -> priority: 1
Thread -> id: 46f4 -> priority: 1
Thread -> id: 1aa8 -> priority: 1
Thread -> id: 46f0 -> priority: 1