Riamus
Hunter
Okay, so I've taken a look at the 3.0 game options and startup. I'll have more comments after playing a 3.0 game, but that won't likely happen until after stable. But here are my thoughts about the menus and the options.
- The main menu of the game looks great.
- The settings menu looks atrocious. Whoever thought that was a good design really needs to be shown decent UI work. Huge, wide settings look ridiculous and you don't even fill the screen width, making it look even more poorly designed. The color scheme is ■■■■■■■ the eyes.
- Other menus look just as bad as the settings menu.
- New game options... sadly, not much of note for me here. No real surprise since I enjoy vanilla, but I see myself making only a few changes from default: No jars required for the dew collector (surprised and happy to see that option) and the intro challenges and quest disabled since I don't need them and don't see any reason to have to jump through those hoops since I can still get the 4 skill points when those are disabled. I *might* also set traders to 24/7, but only as a way to give me a reason to do the night quests that I normally ignore. And maybe I'll play around the with zombie density and spawn settings to see how they work, but those aren't game changers by any means.