Game Version: 2.4
Wasteland Version: 2.4.4.1
-Mod Dependencies(Included):
SCore v.2.4.15.809
NPCmod v.2.1.4
FullautoLauncher v.1.4.0
Quartz v6.0.1
-----WL FIXED/CHANGED-----
-Changed: Tweaked Mo Power shelf/crate loot
-Changed: skyscraper_03 now has an airship spawn at the top
-Changed: army_camp_WL1 wasn't spawning/wasn't questable(might need a new world or POI reset for it to work)
-Fixed: Some dyes name/color didn't match
-Fixed: Area 51 POI has a missing stair block
-Fixed: Nomad armor and Power armor Rad Resistant mod should properly work against ghouls/rad blocks now on dedis
-Fixed: Monument POI missing localization for name, and rally marker block
-Fixed: New Megaton was a questable POI
-Fixed: Some survivor POIs still would be targeted by normal quests
-Fixed: Old Heater schematic wasn't localized properly
-Fixed: Vehicle Repair Lift wasn't working properly
Game Version: 2.4
Wasteland Version: 2.4.3.1
-Mod Dependencies(Included):
SCore v.2.4.15.809
NPCmod v.2.1.4
FullautoLauncher v.1.4.0
Quartz v6.0.1
-----WL FIXED/CHANGED-----
-Added: Powered garage lift block that you can park vehicles on to repair them over time
-Added: Placed fire extinguisher helper block in nearly all WL POIs(will need new game or POIs to reset to see changes)
-Changed: AC/Heater buff icons
-Changed: Nerfed power armor statues in loot
-Changed: Added most Pistol Pete bonuses to any Gunslinger weapon
-Changed: Charged/Infernals dismember chance lowered, more pain resistant
-Changed: Removed UI display in crafting skills for 50 cal weapons since it only raises their levels and doesn't actually unlock them
-Changed: Reverted water block crop range to 2 instead of 5, adjusted pipes and sprinkler range
-Changed: Get water pipes/sprinklers back when destroying them
-Changed: ED-Z has a bigger inventory than normal drones
-Fixed: Base 10mm, 5.56 and 45ACP ammo bundle recipes weren't unlocked with completion of their book series as intended
-Fixed: Radiation from blocks will now properly damage you after a few seconds
-Fixed: Nomad armor set wasn't protecting from radiation properly on a dedicated server
-Fixed: Police Car seat positions
-Fixed: Missing block in Vault 101
-Fixed: Biome Consumables were missing their own descriptions
-Fixed: C-47 helper was missing
-Fixed: Cure Envenomation challenge icon
-Fixed: Removed pristine parts from T0 WL recipes
-Fixed: Special MFC ammo saying Scrap Laser Pistol could use it when it could not
-Fixed: Bellows and Dew Gatherer unlocks
-Fixed: Can no longer have multiple ED-Z's following you, or a normal drone and ED-Z at the same time
!!!EAC MUST BE OFF!!!
Game Version: 2.4
Wasteland Version: 2.4.0.1
-Mod Dependencies(Included):
SCore v.2.4.9.835
NPCmod v.2.1.4
FullautoLauncher v.1.4.0
Quartz v6.0.1
-----WL FIXED/CHANGED-----
-Added: Caravan shotgun with legendary variant
-Added: Shell Holder mod that fits some shotguns and rifles to increase reload speed
-Added: Caliber mods to change weapons from one ammo type to another
-Added: C-47 plane(currently only found in the world in wilderness crash sites)
-Added: POI name added to top of map page
-Added: New Megaton POI, along with a few others from arramus <3
-Added: Updated versions of vanilla trader POIs(Thanks to adhesiveslipper <3)
-Added: Iodine pills as an earlier game anti rad(won't cure rad poisoning though, only stall it)
-Added: Possibility of finding usable workstations again
-Added: Electric stove workstation(requires power nearby)
-Added: Plasma Rifle Shotgun variant
-Changed: Crafting perks removed, now only the skills page where you buy levels directly
-Changed: Smoothies were removed, new items for surviving biomes if biome progression is on
-Changed: Laser Shotgun now uses rifle model with splitter attached
-Changed: Precision workbench now requires a power source nearby
-Changed: Honey no longer cures infections, only stalls it from getting worse
-Changed: Chance for working workstations in the world is back
-Changed: T0 items can no longer be crafted at QL6
-Changed: Shadetree Mechanic book removed from loot, added as reward for finding repair impact challenge, and traders will still sell them
-Changed: Moved 5.56mm AP unlock to Automatic Weapons Vol 6
-Changed: Siphoning Strikes heals over time instead of instantly
-Changed: Biome lootstage bonus is now a buff that adds to lootstage over time while you are in the biome rather than an instant bonus(current bonus is in character stats page)
-Changed: Some perks like Armor perks and Charismatic Nature have been moved from books back to actual perks, under the General tab
-Fixed: Multiple survivor POIs still had quest tags and were used by traders when they weren't meant to be
-Fixed: Nerd Outfit description was still the old one
-Fixed: Some vehicles were missing usesGas tag
-Fixed: Several ammo bundles were unlocked by default
-Fixed: 5.56mm HP/AP unlock perk wasn't localized
-Fixed: Aliens weren't using their baton
-Fixed: Ranger armor showed wrong unlock schematic