- License
- CC0
- Compatible Game Versions
- 1.0
- 1.1
- 1.2
- 1.3
- 1.4
- 2.0
Quality Of Life
A collection of small game modifications that should make your in-game life more convenient.
These are intended to be modifications that are uncontroversial, and do not require any custom assets.
Features
A collection of small game modifications that should make your in-game life more convenient.
These are intended to be modifications that are uncontroversial, and do not require any custom assets.
Features
- The "already read book" icon is now a semi-translucent green check mark.
- The time it takes to scrap or smelt brass is reduced by half.
- If you have the required knowledge to craft ammo bundles, you can craft them from loose ammo (not just from raw materials).
- Dropped loot bags stick around for 60 (real-time) minutes before despawning.
- Anvils can be scrapped for iron, or smelted in the forge.
- The wood resource no longer makes the wood "grab" or "place" sounds when dragged and dropped. No other UI sounds are affected.
- The "Lock" icon colors have a bit more contrast, and the lock/unlock sounds are different.
- Location name fix for the "White River Citizen" quest to find a trader.
- Large bushes and hedges give slightly more wood than small, dead bushes.
- Slight increase in the amount of small rocks spawned on the ground.
- Harvesting parking meters now gives cash, not casino tokens. (New for v2.0.1.0)
- When church bells are struck, they make a "ding" sound. (It's not as good as the "Bells Go Bong" mod, but it's the best I can do while keeping this mode server-side. It's compatible with that mod, so you don't have to choose one over the other.) (New for v2.0.1.0)
- When pianos are struck or destroyed, they make appropriate sounds. (New for v2.0.1.1)
- Install / Usage Instructions
- Important Note About Downloads!
The link to download the mod is auto-generated by GitLab. GitLab automatically wraps the mod in a folder called "7d2d-2.0-mods-main-[mod name]".
This is not the folder to put into the game's Mods directory. The folder inside this folder should be put into the Mods directory.