- Compatible Game Versions
- 1.0
- 1.1
- 1.2
- 1.3
- 1.4
No XP From Killing
Players do not get any experience points from killing zombies or any other entity.
As a result, the XP notification will not display when a zombie is killed. You can no longer use that notification to determine if a zombie is really dead.
To make up for this, the amount of XP gained from all other sources is doubled. During my test playthroughs, I found that roughly half of the XP that I gained was from killing, so this should make progression roughly the same as it would be otherwise.
I created this mod to lessen the incentive for killing dangerous enemies, so players will have as much incentive to avoid them instead. (It does not entirely remove the incentive for killing enemies; zombies still drop loot bags, and animals can be harvested.)
This steers the game away from being a first-person shooter, and closer to being a survival game.
Important Note About Downloads!
The link to download the mod is auto-generated by GitLab. GitLab automatically wraps the mod in a folder called "7d2d-1.0-mods-main-[mod name]".
This is not the folder to put into the game's Mods directory. The folder inside this folder should be put into the Mods directory.
Players do not get any experience points from killing zombies or any other entity.
As a result, the XP notification will not display when a zombie is killed. You can no longer use that notification to determine if a zombie is really dead.
To make up for this, the amount of XP gained from all other sources is doubled. During my test playthroughs, I found that roughly half of the XP that I gained was from killing, so this should make progression roughly the same as it would be otherwise.
I created this mod to lessen the incentive for killing dangerous enemies, so players will have as much incentive to avoid them instead. (It does not entirely remove the incentive for killing enemies; zombies still drop loot bags, and animals can be harvested.)
This steers the game away from being a first-person shooter, and closer to being a survival game.
Important Note About Downloads!
The link to download the mod is auto-generated by GitLab. GitLab automatically wraps the mod in a folder called "7d2d-1.0-mods-main-[mod name]".
This is not the folder to put into the game's Mods directory. The folder inside this folder should be put into the Mods directory.