- Compatible Game Versions
- 1.0
- 1.1
- 1.2
- 1.3
- 1.4
- 2.0
Added several plumbed in water fixtures. Unlike the dew collector these fixtures provide murky water, fresh water and even pure mineral water without waiting, just open the tap and get as much fresh water as you want, in the same way you would do with any modern sink.
This mod is compatible with both V1 and V2 of the game.
This mod can be used "Server-side" (if you play multiplayer the mod only need to be installed in the server, if you play single player install the mod as usual).
Craftable in the workbench as a Variant Helper, you need to learn "Plumbing", which unlocks at Workstations level 15 for the basic features, and level 25 and 50 for more advanced features, making this a mid-game feature (The UNLOCKED version of the mod has no level requirement).
The water fixtures are both decorative and functional, many different models and colors for you to choose, even separate faucets so you can create your own custom sink in your own personal style. They do not generate heat when used.
You can pick them up again by holding "E" (you will get that same fixture back) or using a salvage tool (you will get the Variant Helper instead).
Translations are always welcome, making the mod easier to use for more people always makes me happy

I hope you enjoy the mod, and if you find issues or have suggestions let me know

UPDATE 1.1.1:
- Small fix so that recipe will unlock even when the mod installs after the player reaches the right level in workstations crafting skill. Someday I will learn how to type properly and will stop making these mistakes

UPDATE 1.1.2:
- Code optimization to improve compatibility of the standard version with other mods. Now this version should be compatible with any other mod except mods that "nuke" the workstations progression skill tree. It should be compatible though with any mod that adds or edit it in a less "explosive" way

Thank you Genavimex for the help to improve the code

- The recipe to craft the plumbed in water fixtures unlocks now earlier in workstations crafting skill (standard version only).
The UNLOCKED version is untouched, since these improvements are not required in that version.
- Improve a little bit more the Ui. Still some more work to do though.
UPDATE 1.2.0:
- Added more progression to the mod:
-The Plumbed In Water Fixtures are unlocked at level 15 in workstations skill. This basic version can provide unlimited Murky Water, but nothing else. It does not require a water filter to work.
- At level 25 workstations skill you will unlock the recipe for an "Industrial Water Filter". This is a mod or add-on for your Plumbed In Water Fixtures to also provide Fresh Clean Water. It requires a standard water filter to craft, which you can buy from the trader.
- If you want to go one step further into fanciness, at level 50 workstations skill you unlock a recipe for a "Water Ionizer". This is a mod or add-on for your Plumbed In Water Fixtures to also provide Pure Mineral Water. You still need to learn first how mineral water is made, like you would in vanilla game (Wasteland Treasures volume 4)

In the UNLOCKED version you do not need any levels in workstations skill to unlock the recipes, everything is unlocked from the beginning.
- Improved the Ui a little more. I still want to remove the "ingredients" button from the Ui since it is unnecessary, and play a bit more with more colored Ui (right now I have only added some subtle dark blue tones to some of the panels, nothing too fancy).
- Fix: The water fixtures, pump and filters can only be crafted in the workbench now, and not in your backpack.
UPDATE 1.3.0:
- Now you can fill empty buckets to get buckets of water in any plumbed in water fixture. This can come handy if you want to make a pond or fountain.
- Added a "Soda Fountain" variant as plumbed in water fixture.
- Added 8 new color variants to the water dispenser as plumbed in water fixtures, in vivid nice colors.
- Code optimization, removed some redundant code, removed some remaining dependencies on vanilla items to further improve compatibility with other mods and big overhauls.
- Small fixes: You no longer get 2 water fixtures when destroying a water fixture with high level "salvage operations". Mod items no longer look "red" when in toolbelt.
- Changed the color of mod icons to a nice purple-pink color, that I hope will be easier to see for color blind people.
UPDATE 1.3.1:
- Fixed the buckets of water obtained in the plumbed fixtures not working as intended. Now they will.
UPDATE 1.3.2:
- Fixed a problem where the localized texts were not working in some servers, for multiplayer. Thank you very much to stealthcold for the big help finding the problem.
UPDATE 1.4.0
- Added full built-in support and integration for Darkness Falls.
- Adds a new plumbed in variant to choose from, a water vending machine.
- Now only the variant helper will be visible in the crafting menu, reducing the number of visible recipes for clarity.
- Changed the icon color for better consistency with some other of my mods.
- Cleaned the xml, smaller file size, and other various small improvements.
UPDATE 2.0.0
- Updates to work with version V2 of the game. Compatibility with v 1.0 to 1.4 is maintained, so you can keep using the mod in both V1 and V2.
- Simplified xml to make the mod easier to maintain and update.
UPDATE 2.0.1
- Updates for improved compatibility and visuals with CATUI and SMX mods. Already fully tested and compatible with Steel UI, AGF UI mods, and many others.
Frequently asked questions:
1- Is your mod compatible with X, Y or Z mod? : Yes, as far as I know my mod is compatible with every other single mod for 7DTD, including of course all my other mods, and many other popular mods. If you find a mod that is incompatible try first to put my mod LAST in the load order (rename my mod folder to for example z_LittleRedSonja_PlumbedWaterSolutions). That way my mod will load after other conflicting mods and work as intended. If this does not fix your problem try using the "UNLOCKED" version instead. If that does not fix the issue either, please let me know and I will see if a compatibility patch can be made.
2- What version of the mod should I use?: I have included 2 versions of the mod. USE ONLY ONE OF THEM:
- Standard version (LittleRedSonja_PlumbedWaterSolutions): You need workstations crafting skills level 15 to unlock the recipe to craft the basic plumbed water features, and successive improvements require level 25 and finally level 50.
- Unlocked version (LittleRedSonja_PlumbedWaterSolutions_UNLOCKED): The recipes are already unlocked, you do not need levels in any crafting skill. This version is specially useful for people that want to use the plumbed water fixtures earlier in the game or people experiencing incompatibility issues with other mods. In those cases, it is better to use this version to guarantee full compatibility and error-free gameplay.
Other than that both versions include the same features and the gameplay is the same.
3- Can the mod be used server side only?: Yes, the mod can be used both server side only (so if the server where you play have it installed you do not need to install it yourself) or client side (if you play solo instead of multiplayer then you install the mod as usual).
4- Why is this not included in "Fancy Home Deco?": Since this mod include a feature (free unlimited easy fresh water) that can change game balance mid-late game there might be players or servers that do not want to include it. That is why I release it as a separate feature, but it is totally compatible and integrated with my other mods.
5- How do you deal with another mod that "nukes" the workstations skill tree?: The best solution would be to ask the mod creator if they could make their mod more compatible, since the same result can usually be accomplished in a much compatible way. If this is not possible, you can try this solution instead, it should work most of the time: Rename the mod folder of the offending mod so it loads before mine. For example, "z-Incompatible_Mod" would load after mine (since game loads mods in alphabetical order). Just rename it to "1_Incompatible_Mod" and it will load first, do their thing, and not break other mods. This solution should work most of the time, although there can be exceptions. If that does not solve the problem using the UNLOCKED version is a good alternative.
You can find all my mods here:
LittleRedSonja Profile & Mods
I also have a Discord Channel hosted in Guppy Modding Discord, you can always find me there and ask questions, leave suggestions or report problems

LittleRedSonja Discord Channel
I have a YouTube Channel where I post some short videos about my mods and small tutorials on how to install mods:
LittleRedSonja Youtube Channel
DOWNLOAD
Nexus Mods: Plumber In Water Solutions
Alternative Mirror (If you do not use Nexus):
SimFileShare