- Compatible Game Versions
- 2.0
This is a mod that is very different from what I usually do, because it is a SUPPORT MOD
.
Cosmetic Armor System (CAS) is a support mod that does several things:
- It allows full integration of custom armors and outfits into the new cosmetic/wardrobe system introduced in v2 of the game.
- It will let you choose how both vanilla AND custom cosmetics unlocks work: Standard (like vanilla), UnlockedAll (all the cosmetics, both vanilla and custom, unlock from the start) or Disable (the cosmetics system is disabled in your game for both vanilla and custom items).
- It adds much more functionality to the cosmetics UI, adding for example the possibility to support many more cosmetics without cluttering the UI.
Fully compatible with Rebirth overhaul, Escape from Tarkov overhaul and all other mods and overhauls I know about. If you find any mod that is not fully compatible with this one please let me know.
In this first version I need to add support manually for the different mods, so if you know of any other custom armors let me know and I will be more than happy to add support for those too.
My idea with this mod is for it to serve as a common support mod for other custom armor mods.
Since Version 1.2.0 of the mod it includes the possibility to choose between 3 different options on how to use and unlock your cosmetics:
- "Standard": The cosmetics will unlock like in vanilla, you need to scrap the armor to unlock the cosmetic).
- "UnlockAll": ALL the cosmetics are unlocked and available from the beginning, you do not need to scrap the armor to unlock them. This includes both the vanilla armor cosmetics and all the supported modded armor cosmetics. DLC CONTENT IS ONLY UNLOCKED IF YOU OWN THE DLC (It DOES NOT unlock DLC content if you do not have the DLC in your account).
- "Disabled": The cosmetics feature is no longer functional. The cosmetics UI is still there, for compatibility reasons, but it will not work. This was a request and I guess it can be useful for example for pvp scenarios where you do not want players to "hide" what armor they are wearing).
You can choose the option you like more, and you can also switch between the three in the same save without problems as far as I could test. In this version of the mod, the configuration file is defaulted to UNLOCKALL, since I think it is the option that most people will like to see, but you can change it to any of the other 2 options whenever you want.
If you are happy with the default option (Unlock All) you do not need to do anything with the configuration file. The options are there for you just in case you want to enjoy your cosmetics in a different way
.
Why a separate mod and not including this into each of our armor mods?
First because having ONE single support core mod for this allows for easy maintenance and I only need to improve and develop one mod, and not 50 different small patches spread across many mods.
Second, because having a centralized unique support mod for integration prevents ID incompatibilities between different mods including cosmetics. That means better compatibility between different mods, better support, and less chance of errors.
Third, because this mod includes c#. That means, EAC must be turned OFF. While this might not be a problem for most people, some other people might want to keep EAC ON. All out armors mods can be used with EAC ON, so I do not want to this to cause problems with that.
I will be developing this mod also as part of my learning of C# with new features, making it also more automatic, inclusive and easy to use. I am using part of what I have already learned, and I am really excited about adding more new features and cool stuff to it
.
I hope you like the cosmetics and please let me know if you find problems, glitches, have any suggestions, or want any other mod to be included for support.
Big thank you to all the nice people in Guppy Discord, and very specially Yakov for the help refining this mod
Frequently asked questions:
1- Is your mod compatible with X, Y or Z mod? : Yes, this mod should be compatible with the vast majority of other mods. In version 1.0 (current) support for other armor mods must be added manually, so please let me know if you want other armor mods included.
2- Can the mod be used server side only?: No. Since it includes c#, the mod needs to be installed in both the server and players computer for multiplayer game. if you play solo instead of multiplayer then you install the mod as usual.
3- Does the mod require EAC to be turned OFF? YES, this mod must be used with EAC OFF to work.
4- Will you add X, Y or Z to the mod?: We are always open to suggestions or requests
.
You can find all my mods here:
LittleRedSonja Profile & Mods
I also have a Discord Channel hosted in Guppy Modding Discord, you can always find me there and ask questions, leave suggestions or report problems
:
LittleRedSonja Discord Channel
I have a YouTube Channel where I post some short videos about my mods and small tutorials on how to install mods:
LittleRedSonja Youtube Channel
DOWNLOAD
NEXUS MODS: LittleRedSonja CAS in Nexus
Alternative mirror (If you do not use Nexus):
SimFileShare: SimFileShare Link
Cosmetic Armor System (CAS) is a support mod that does several things:
- It allows full integration of custom armors and outfits into the new cosmetic/wardrobe system introduced in v2 of the game.
- It will let you choose how both vanilla AND custom cosmetics unlocks work: Standard (like vanilla), UnlockedAll (all the cosmetics, both vanilla and custom, unlock from the start) or Disable (the cosmetics system is disabled in your game for both vanilla and custom items).
- It adds much more functionality to the cosmetics UI, adding for example the possibility to support many more cosmetics without cluttering the UI.
Fully compatible with Rebirth overhaul, Escape from Tarkov overhaul and all other mods and overhauls I know about. If you find any mod that is not fully compatible with this one please let me know.
In this first version I need to add support manually for the different mods, so if you know of any other custom armors let me know and I will be more than happy to add support for those too.
My idea with this mod is for it to serve as a common support mod for other custom armor mods.
Since Version 1.2.0 of the mod it includes the possibility to choose between 3 different options on how to use and unlock your cosmetics:
- "Standard": The cosmetics will unlock like in vanilla, you need to scrap the armor to unlock the cosmetic).
- "UnlockAll": ALL the cosmetics are unlocked and available from the beginning, you do not need to scrap the armor to unlock them. This includes both the vanilla armor cosmetics and all the supported modded armor cosmetics. DLC CONTENT IS ONLY UNLOCKED IF YOU OWN THE DLC (It DOES NOT unlock DLC content if you do not have the DLC in your account).
- "Disabled": The cosmetics feature is no longer functional. The cosmetics UI is still there, for compatibility reasons, but it will not work. This was a request and I guess it can be useful for example for pvp scenarios where you do not want players to "hide" what armor they are wearing).
You can choose the option you like more, and you can also switch between the three in the same save without problems as far as I could test. In this version of the mod, the configuration file is defaulted to UNLOCKALL, since I think it is the option that most people will like to see, but you can change it to any of the other 2 options whenever you want.
If you are happy with the default option (Unlock All) you do not need to do anything with the configuration file. The options are there for you just in case you want to enjoy your cosmetics in a different way
Why a separate mod and not including this into each of our armor mods?
First because having ONE single support core mod for this allows for easy maintenance and I only need to improve and develop one mod, and not 50 different small patches spread across many mods.
Second, because having a centralized unique support mod for integration prevents ID incompatibilities between different mods including cosmetics. That means better compatibility between different mods, better support, and less chance of errors.
Third, because this mod includes c#. That means, EAC must be turned OFF. While this might not be a problem for most people, some other people might want to keep EAC ON. All out armors mods can be used with EAC ON, so I do not want to this to cause problems with that.
I will be developing this mod also as part of my learning of C# with new features, making it also more automatic, inclusive and easy to use. I am using part of what I have already learned, and I am really excited about adding more new features and cool stuff to it
I hope you like the cosmetics and please let me know if you find problems, glitches, have any suggestions, or want any other mod to be included for support.
Big thank you to all the nice people in Guppy Discord, and very specially Yakov for the help refining this mod
Frequently asked questions:
1- Is your mod compatible with X, Y or Z mod? : Yes, this mod should be compatible with the vast majority of other mods. In version 1.0 (current) support for other armor mods must be added manually, so please let me know if you want other armor mods included.
2- Can the mod be used server side only?: No. Since it includes c#, the mod needs to be installed in both the server and players computer for multiplayer game. if you play solo instead of multiplayer then you install the mod as usual.
3- Does the mod require EAC to be turned OFF? YES, this mod must be used with EAC OFF to work.
4- Will you add X, Y or Z to the mod?: We are always open to suggestions or requests
You can find all my mods here:
LittleRedSonja Profile & Mods
I also have a Discord Channel hosted in Guppy Modding Discord, you can always find me there and ask questions, leave suggestions or report problems
LittleRedSonja Discord Channel
I have a YouTube Channel where I post some short videos about my mods and small tutorials on how to install mods:
LittleRedSonja Youtube Channel
DOWNLOAD
NEXUS MODS: LittleRedSonja CAS in Nexus
Alternative mirror (If you do not use Nexus):
SimFileShare: SimFileShare Link