- Compatible Game Versions
- 2.0
# HorrorNights
**** All Features ****
Moon Phase System(like vanilla but way more realistic):
- 7Day Moon Cycle: Experience a complete lunar cycle from Full Moon (brightest) to New Moon (pitch black)
- Day 1: Waning Gibbous - Moderate light
- Day 2: Last Quarter - Reduced visibility
- Day 3: Waning Crescent - Dimming significantly
- Day 4: New Moon - Total darkness (0% moonlight)
- Day 5: Waxing Crescent - Light gradually returns
- Day 6: First Quarter - Increasing visibility
- Day 7: Full Moon - Maximum natural illumination
- Phase-Locked Nights: Moon phase remains stable whole night to prevent jarring midnight transitions
- Smooth Intensity Transitions: Gradual brightness changes throughout the night (peaks at midnight, fades toward dawn/dusk)
- Dynamic Ambient Lighting: Environment lighting scales with moon phase intensity
*****************************************************************************************************************
** Advanced Fog System **
- Moon Phase-Based Fog Darkness: Fog color and density adapt to current moon phase
- Full Moon: 60% visibility through fog
- New Moon: 10% visibility - fog becomes oppressively dark
- Seamless Day/Night Blending: 3-hour transition periods at dusk and dawn prevent abrupt changes
- Vanilla-Integrated system: Builds on top of vanilla fog mechanics for natural behavior
*****************************************************************************************************************
** Lightning & Weather Effects **
- Phase-Adjusted Lightning Brightness: Lightning strikes scale with moon phase
- New Moon: 300% lightning intensity (extreme contrast in darkness)
- Full Moon: 250% intensity (bright flashes)
- Quarter Moons: 200% intensity
- Enhanced Storm Atmosphere: Weather events feel more dramatic and terrifying
*****************************************************************************************************************
** Night UI Adaptation **
- Automatic UI Dimming: Interface brightness reduces to 70% during nighttime
- Background opacity: 50% at night
- Smooth transitions prevent jarring changes
- Label & Text Dimming: All UI text elements dim proportionally to maintain readability
- Image & Icon Dimming: HUD icons and sprites dim alongside other UI elements
- Performance Optimized
*****************************************************************************************************************
** Enforced Visual Settings **
- Brightness Lock: In-game brightness permanently locked at default (50%) for consistent experience
- Applies on options menu open/apply
- Overrides "Default Brightness" button
- Prevents gamma exploitation
- Shadow Quality Minimum: Shadows automatically set to minimum "Low" quality if disabled
*****************************************************************************************************************
** Ambient Lighting Calibration **
- Optimized Light Balance: Custom ambient equator, sky, and ground scale values
- Indoor/Outdoor Adaptation: Separate lighting values for interior spaces
- Smooth Inside/Outside Transitions: 2-second blend when entering/exiting buildings
*****************************************************************************************************************
** Blood Moon**
- Moon scaling
*****************************************************************************************************************
****** Technical Highlights ******
- Frame-Optimized Updates
- Incremental Transition System
- Reflection Caching: Efficient UI patching with minimal overhead
*****************************************************************************************************************
****** Compatibility ******
- Game Version: Working with the last 2.5 (should work on previous V2)
- Multiplayer: Clients must also install the mod
- Save Compatibility: Can be added to existing saves, but always create backup just in case...
*****************************************************************************************************************
****** Installation ******
1. Download the mod package
2. Extract to your 7 Days to Die Mods folder
3. Launch using 7DTD Mod Launcher (recommended)
*****************************************************************************************************************
****** Critical Settings ******
IMPORTANT: These settings are enforced by the mod for proper functionality:
- Brightness: Automatically locked at 50% (Overridden by mod)
- Shadow Quality: Must be at least "Low" - automatically corrected if set to "Off"
*****************************************************************************************************************
****** Gameplay Tips ******
- Watch Your Stamina: Panic running in darkness = quick death
- Indoor Lighting: Fortify bases with multiple light sources
- Fog + New Moon = Terror: This combination creates the ultimate survival challenge
*****************************************************************************************************************
****** Changelog from Previous Version ******
NEW:
- Complete 7-day moon phase cycle system (like in vanilla but way more realistic)
- Phase-locked nights
- Dynamic fog darkness tied to moon phases
- Moon-scaled lightning brightness
- Automatic nighttime UI dimming
- Enforced brightness/shadow settings
- Smoother ambient lighting transitions
- Indoor/outdoor lighting adaptation
*****************************************************************************************************************
IMPROVED:
- Performance optimization via frame throttling
- Incremental transition system
- Better dawn/dusk blending
*****************************************************************************************************************
****** Performance Notes ******
- Negligible FPS impact due to optimized update intervals
- Dictionary cleanup prevents memory leaks
- Reflection caching minimizes runtime overhead
*****************************************************************************************************************
Good luck & have fun surviving the lunar cycle!
*Remember: They hunt better in the dark.*
*****************************************************************************************************************
**** All Features ****
Moon Phase System(like vanilla but way more realistic):
- 7Day Moon Cycle: Experience a complete lunar cycle from Full Moon (brightest) to New Moon (pitch black)
- Day 1: Waning Gibbous - Moderate light
- Day 2: Last Quarter - Reduced visibility
- Day 3: Waning Crescent - Dimming significantly
- Day 4: New Moon - Total darkness (0% moonlight)
- Day 5: Waxing Crescent - Light gradually returns
- Day 6: First Quarter - Increasing visibility
- Day 7: Full Moon - Maximum natural illumination
- Phase-Locked Nights: Moon phase remains stable whole night to prevent jarring midnight transitions
- Smooth Intensity Transitions: Gradual brightness changes throughout the night (peaks at midnight, fades toward dawn/dusk)
- Dynamic Ambient Lighting: Environment lighting scales with moon phase intensity
*****************************************************************************************************************
** Advanced Fog System **
- Moon Phase-Based Fog Darkness: Fog color and density adapt to current moon phase
- Full Moon: 60% visibility through fog
- New Moon: 10% visibility - fog becomes oppressively dark
- Seamless Day/Night Blending: 3-hour transition periods at dusk and dawn prevent abrupt changes
- Vanilla-Integrated system: Builds on top of vanilla fog mechanics for natural behavior
*****************************************************************************************************************
** Lightning & Weather Effects **
- Phase-Adjusted Lightning Brightness: Lightning strikes scale with moon phase
- New Moon: 300% lightning intensity (extreme contrast in darkness)
- Full Moon: 250% intensity (bright flashes)
- Quarter Moons: 200% intensity
- Enhanced Storm Atmosphere: Weather events feel more dramatic and terrifying
*****************************************************************************************************************
** Night UI Adaptation **
- Automatic UI Dimming: Interface brightness reduces to 70% during nighttime
- Background opacity: 50% at night
- Smooth transitions prevent jarring changes
- Label & Text Dimming: All UI text elements dim proportionally to maintain readability
- Image & Icon Dimming: HUD icons and sprites dim alongside other UI elements
- Performance Optimized
*****************************************************************************************************************
** Enforced Visual Settings **
- Brightness Lock: In-game brightness permanently locked at default (50%) for consistent experience
- Applies on options menu open/apply
- Overrides "Default Brightness" button
- Prevents gamma exploitation
- Shadow Quality Minimum: Shadows automatically set to minimum "Low" quality if disabled
*****************************************************************************************************************
** Ambient Lighting Calibration **
- Optimized Light Balance: Custom ambient equator, sky, and ground scale values
- Indoor/Outdoor Adaptation: Separate lighting values for interior spaces
- Smooth Inside/Outside Transitions: 2-second blend when entering/exiting buildings
*****************************************************************************************************************
** Blood Moon**
- Moon scaling
*****************************************************************************************************************
****** Technical Highlights ******
- Frame-Optimized Updates
- Incremental Transition System
- Reflection Caching: Efficient UI patching with minimal overhead
*****************************************************************************************************************
****** Compatibility ******
- Game Version: Working with the last 2.5 (should work on previous V2)
- Multiplayer: Clients must also install the mod
- Save Compatibility: Can be added to existing saves, but always create backup just in case...
*****************************************************************************************************************
****** Installation ******
1. Download the mod package
2. Extract to your 7 Days to Die Mods folder
3. Launch using 7DTD Mod Launcher (recommended)
*****************************************************************************************************************
****** Critical Settings ******
IMPORTANT: These settings are enforced by the mod for proper functionality:
- Brightness: Automatically locked at 50% (Overridden by mod)
- Shadow Quality: Must be at least "Low" - automatically corrected if set to "Off"
*****************************************************************************************************************
****** Gameplay Tips ******
- Watch Your Stamina: Panic running in darkness = quick death
- Indoor Lighting: Fortify bases with multiple light sources
- Fog + New Moon = Terror: This combination creates the ultimate survival challenge
*****************************************************************************************************************
****** Changelog from Previous Version ******
NEW:
- Complete 7-day moon phase cycle system (like in vanilla but way more realistic)
- Phase-locked nights
- Dynamic fog darkness tied to moon phases
- Moon-scaled lightning brightness
- Automatic nighttime UI dimming
- Enforced brightness/shadow settings
- Smoother ambient lighting transitions
- Indoor/outdoor lighting adaptation
*****************************************************************************************************************
IMPROVED:
- Performance optimization via frame throttling
- Incremental transition system
- Better dawn/dusk blending
*****************************************************************************************************************
****** Performance Notes ******
- Negligible FPS impact due to optimized update intervals
- Dictionary cleanup prevents memory leaks
- Reflection caching minimizes runtime overhead
*****************************************************************************************************************
Good luck & have fun surviving the lunar cycle!
*Remember: They hunt better in the dark.*
*****************************************************************************************************************