- Compatible Game Versions
- 1.4
welcome to the Compopack.
WHAT IS THE COMPOPACK:
The Compopack is an ever growing and expanding collection of custom-made prefabs for the zombie sandbox game 7 Days to Die. The poi overhaul was first compiled by Magoli in the early Alphas of the game and has continued to grow over the years. Prefabs are balanced, optimised and many hours spent ensuring all volumes are correct to the pack and to work together in a vanilla setting. The Compopack is also a museum and archive to keep every poi ever made alive and not forgotten.
Compo Pack has its own Discord server Found - HERE
Compopack NPC Pack V1.1 release:
[Of course pois are client and server side as always.]
TERMS OF SERVICE:
Archived Thread:
WHAT IS THE COMPOPACK:
The Compopack is an ever growing and expanding collection of custom-made prefabs for the zombie sandbox game 7 Days to Die. The poi overhaul was first compiled by Magoli in the early Alphas of the game and has continued to grow over the years. Prefabs are balanced, optimised and many hours spent ensuring all volumes are correct to the pack and to work together in a vanilla setting. The Compopack is also a museum and archive to keep every poi ever made alive and not forgotten.
Compo Pack has its own Discord server Found - HERE
Compopack NPC Pack V1.1 release:
- POIs Containing bandits and other NPCs [ NPC add on packs required or you will just get Harley Quinn]
- More deadly as they shoot back at you
- EAC OFF
- V1.1 Required
[Of course pois are client and server side as always.]
TERMS OF SERVICE:
- The Compopack NPC is designed to be used alongside overhaul mods, allowing players to select specific POIs (Points of Interest) they want to include in their game.
- The Compopack NPC can be combined in modlet form with overhaul mods, provided the original naming conventions are preserved to credit the original creators and to acknowledge that the POIs are part of the Compopack.
- The Compopack NPC should not be added to other prefab packs with similar functionality or uploaded to Vortex.
- CP NPC V1.1_CP_Version: Contains the pois to fit into the CP Modded Custom Settlements [CP Modded required]
Archived Thread:
- Install / Usage Instructions
- CLIENT SIDE INSTALLATION:Step 1: Download the REQUIRED OCBTextures Core Mod and follow their install instructions. (Score and NPCCore now included in CPNPC Core)
Step 2: Download CP_NPC_Core [REQUIRED] and CP_NPC_All_In_One_Vanilla [REQUIRED]<br>
Step 3: Open Zip
Step 4: Drag into your users/username/appdata/roaming/7daystodie/Mods
Step 5: Start game and create a RWG map
[OPTIONAL] Step 6: Grab some NPC Addon packs here - https://community.7daystodie.com/topic/26974-npcmod-and-addons/#comments
SERVER INSTALLATION:
Most good server providers have already done this but you should have a UserDataFileFolder in your server where there should be a GeneratedWorlds folder.Here you create a Mods folder and simply drag all Mods into this directory via FTP and create a map on your client side and ftp the map to the GeneratedWorlds folder in your UserDataFileFolder.
CP_NPC_All_In_One_V1.1_CP: [CP Modded REQUIRED]
- If you have the CP Modded Version as well this you can have so the CP NPC pois will spawn in the Settlements as well.