Filling empty jars with water taking a LOT longer now

NewGuy

Refugee
Version
3.0.0 b259
Platform
Windows
Sandbox Code
AAAIABIACJADJAEIARFAGIAHJAFJAIEASIENCAXDAZABBDBDCBFGBGEBHEANBAOBBKCBNCCVDBXBBZDCABCFBCOGCXBDAIDXKDYKDTBEXGFDCFFKETKERKFMJFOC
In the past, I'd go to a water source with a tool bar filled with 10 stacks of 10 empty water jars. I'd have one stack highlighted then press RMB to fill that stack, then immediately use my mouse scroll wheel to move to the next toolbar slot, a new stack of empty jars, and I could immediately begin filling the next stack of jars. It was a little buggy in that if you moved from stack to stack quickly, the empty jar graphics would NOT update to filled murky water jars UNTIL you scrolled back through all the tool bar slots for a split second each. But essentially you could fill all 10 stacks in around 5 seconds, then spend another 3 seconds scrolling through all the stacks to get them to update to filled water jars.

Now, however, the animation of filling the water jars is much longer and if you skip to filling the next stack before the whole 3-4 second animation is done and the items visibly changes to murky water, you lose any progress of filling the jars. So now filling 10 stacks of water jars takes like 45 seconds instead of 8 that it used to. I can fill 10 iron buckets in about 5 seconds (they don't require the second round of scrolling through like jars used to), so why does it take 45 seconds to fill 10 slots of jars?
 
Reproduction Steps
Put 10 stacks of 10 empty jars in your tool bar. Fill them and see how long it takes. Then put 10 buckets in your tool bar and ask yourself why you have to wait for a long animation to finish to successfully fill a jar, but buckets do not require this tedious waiting.
Link to Logs
https://pastebin.com/
Link to Screenshot/Video
https://youtube.com/
Hi there, thank you for reporting this. While there is a noticeable difference now between the length of time it takes to fill jars now as opposed to 2.6, the actual bug was in 2.6. The quick filling of the jars was actually an exploit that failed to cancel the action when the animation was cancelled. All in game actions require the full animation before they can complete but filling jars was for some reason exempt from this in previous versions and has since been fixed meaning that yes, jars do take longer to fill now but it's not a bug, it's an exploit that was patched. Thanks again for reaching out to us.
 
Then why does it take 45 seconds to fill 10 slots of jars but only 5 seconds to fill 10 slots of buckets?
They never wanted jars to be so easy to fill practically instantly like it was in the past... filling a stack of 125 or whatever the stack size used to be in under a second. It makes sense that it should take time to fill jars. This also makes it so that there is a reason to use dew collectors even if you have it set to requires empty jars as "fuel" for the dew collectors because you can't just instantly fill your jars anymore.

As far as the buckets go, filling a bucket in real life is generally faster than a jar. You just dunk it and pull it out and it's full. A single jar has to be held under water long enough for the air to escape and the water to fill it. And that's just 1 jar versus 1 bucket. Besides, buckets have a very limited use... mainly decoration (filling a moat or a pond or a pool or whatever). Letting those be fast since doing that requires a LOT of buckets of water is a good thing. But jars are not something that should be instantaneous.
 
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