Heat/cold system

Ouch Quit It

Chronic Cougher
So can anyone explain how the hot/ cold system works.......i put in insulation mods and im cold everytime it rains.....It s like Valheim with the rain.....bit much!! No more ponchos and raincoats.....so how do you stay warm....carrying a torch up your ■■■ all the time now.....Doesnt make sense....having to go indoors all the time. I hate being told how to play a game, with gates and forced suggestions...BRING BACK THE OLD VERSIONS...SO MUCH BETTER!!


Coughs * Airpot POI * Coughs
 
Are you putting in just insulation mods or are you including clothes too? The better the clothes, the better protected you are.

For colder weather, I got by with eating warm foods/drinks, having a torch or a tool with a flame on it in my hand, or standing by a campfire.
 
There are 2 different systems to stay warm. Insulation mods and clothing items. Both have tiers. If you're wearing all low-tier clothing and no mods, you're going to get cold in the raid. As you progress, you'll find better clothing (higher quality and higher tier) as well as insulation mods that are higher tiers. With a combination of both max tier/quality clothing and max tier mods, you can be warm almost all the time in the game. I think the only time I wasn't was in the snowy forest when the temperature got down to the coldest it could get. And I was only barely below the threshold to be cold. I think that's actually good. Having some instances where you're cold even with the best stuff on makes sense.

Anyhow, you're going to be cold in the early game. You'll progress into not being cold as you go through the game and increase in game stage.
 
Getting 100% wet reduces your cold tolerance by 16 (if I recall correctly). It makes sense because that's sort of realistic. What would make it more realistic is having rain gear.

What's just plain nonsense is, you're in the winter biome, it's -10C and it starts snowing. You're quickly 100% wet and start freezing. At -10C you get wet from sweating from too much insulation or exertion, not from snowfall.
 
Are you putting in just insulation mods or are you including clothes too? The better the clothes, the better protected you are.

For colder weather, I got by with eating warm foods/drinks, having a torch or a tool with a flame on it in my hand, or standing by a campfire.
What sucks is even with the best insulation liners and mods, we STILL have to consume warm food and drinks or have fire of some sort, even if it's not snowing at the time.
 
What sucks is even with the best insulation liners and mods, we STILL have to consume warm food and drinks or have fire of some sort, even if it's not snowing at the time.
Unless it has changed, that wasn't the case for me in the snowy forest in 2.5. I was fine except when the outside temperature dropped to the bottom of the range that it can be there. That was with all four pieces of T3 Q6 clothing and one max tier insulation mod per armor. I'm not even sure that I had one on every armor piece.
 
What sucks is even with the best insulation liners and mods, we STILL have to consume warm food and drinks or have fire of some sort, even if it's not snowing at the time.
None of my current clothing is maxed out. I still get cold in the winter biome at night, but not during the day. However, it’s pretty manageable if I don’t have any warm food or drinks on hand. What makes it annoying is the freezing effect on my screen. Get outta here!
 
What makes it annoying is the freezing effect on my screen. Get outta here!
Definitely! I would *really* like an option to disable those screen effects for all biomes. I've never liked games that cover half (maybe 1/4, but it feels like half) your screen like that. I definitely don't need a visual reminder that I'm cold.

I also never use warm food or drinks to stay warm. I've never even considered it since the cold is pretty much pointless beyond the annoying visual effect. It might be a little worse than it used to be before they removed temperature, but it's still entirely ignorable.
 
Definitely! I would *really* like an option to disable those screen effects for all biomes. I've never liked games that cover half (maybe 1/4, but it feels like half) your screen like that. I definitely don't need a visual reminder that I'm cold.

I also never use warm food or drinks to stay warm. I've never even considered it since the cold is pretty much pointless beyond the annoying visual effect. It might be a little worse than it used to be before they removed temperature, but it's still entirely ignorable.
I try to use up all the available ways to stay warm or cool, but you’re right, they are not necessary, just another avenue one could take if they wanted to.
 
I like that it's not just a matter of finding a raincoat and forgetting about it forever 🤷

I also don't recall having any problems once you find a decent-level Thermacore, except when it snows or there's a storm—which makes sense to me, and I like that.

Maybe they could add an option to adjust how harsh the temperatures are
 
Unless it has changed, that wasn't the case for me in the snowy forest in 2.5. I was fine except when the outside temperature dropped to the bottom of the range that it can be there. That was with all four pieces of T3 Q6 clothing and one max tier insulation mod per armor. I'm not even sure that I had one on every armor piece.
I must've been unlucky. I had 4 tier 6 liners and four max level mods and would still get freezing.
 
Thanks for everyones input. I have been playing this game since A4.......yeah...too many steps/tiers to go out and scavenge...just make it easy....coats and hats.....shorts and tank tops.....I would rather they add more content and stop screwing with the same old systems that worked before...its getting quite redundant and boring....I mean how many times have we done books, smell , hot/cold and weapons, etc. Oh and when are bandits coming....only been about 4 years now. I mean I can understand sets that give you bonuses in biomes......fine....but give us some options and content. .....Bring back reinforced wood and reinforced concrete!!! The sliders are a great add on to slowing the game on your own.....but dont gate stuff...I hate that in games.. Let me play the way I want to play..Stop trying to steer my game in a certain direction....The biome drinks were dumb..and please slow down the storms....they dont have to be every other day!

Coughs * Airport POI * Coughs
 
I must've been unlucky. I had 4 tier 6 liners and four max level mods and would still get freezing.
Just to verify, you had four tier 3 quality 6 clothing items? Quality 6 Thermacore for all? There are quality 6 of the lower tiers and some people may not realize there's another tier.
 
So can anyone explain how the hot/ cold system works.......i put in insulation mods and im cold everytime it rains....
The game has a base temperature range where your character is comfortable. If the ambient temperature goes above or below that range, you start getting temperature related debuffs.

Insulation armor mods and insulating clothing don't make you warmer or cooler. They increase your tolerance to both heat and cold by widening that comfortable range. They do not make you "immune" to heat or cold. The more "insulation" you have, the hotter it can get before you overheat and the colder it can get before you become chilled.

Rain lowers the effective temperature, so if you're only barely protected from the cold, getting wet can still push you outside the comfortable range.

A player may still see hot/cold visual effects before they actually receive any meaningful debuffs. Minor temperature discomfort (visual effects) doesn't always mean the full debuffs are in play. In those cases, you may only notice increased food and water consumption rather than the debuffs.

I actually like the current system because it's a little more nuanced than the old "find a duster" and forget about environmental effects for the rest of the playthrough." There are three tiers and six quality levels of four different insulation armor and clothing mods. That affords players plenty of opportunities to improve their temperature tolerance throughout the game.

I'm not a fan of the screen effects either, but they're probably a necessary evil. Without some obvious visual warning, players would inevitably complain that they died from heat or cold debuffs because "the game never warned me." The screen effect cues let you know you're approaching the limits of your character's comfort range, even if the effects are overdone.
 
The screen effect cues let you know you're approaching the limits of your character's comfort range, even if the effects are overdone.

I'd be fine with the effects were just scaled back to be more reasonable. The freezing effect is particularly egregious. It could scaled back by half and still be extremely obvious while not making seeing things so ■■■■ annoying.
 
I'd be fine with the effects were just scaled back to be more reasonable. The freezing effect is particularly egregious. It could scaled back by half and still be extremely obvious while not making seeing things so ■■■■ annoying.
I suggested that the first time they showed off that effect and was told it wasn't a big deal and they weren't changing it. :(
 
The temperature system has (IMO) made the snow biome the hardest biome in the game. The cold limiting your movement speed and jump height is pretty much a death sentence for anyone investing points in Agility. In my 2.0 and 2.5 playthroughs with friends, we opted to effectively skip the snow biome entirely; in 2.0 we hit the loot stage cap for it by the time we had the challenges to "unlock" the area done (making it the first of the biomes to hit LS cap) and 2.5 the cold alone was obnoxious enough we simply skipped the biome again for the better LS modifier of the wasteland.

Personally think that both biomes should have the same LS modifier. Would even consider the same thing for the desert and burnt forest (where they share the same modifier). That way it gives folks more variety/options in where to base up, quest, etc. I would probably work on dealing with the cold of the snow biome just to be based up somewhere that isn't as much an eyesore as the wasteland. Perhaps that's something I look into with the 3.0 options once it goes stable and interest within my friend group for it picks up.
 
Back
Top