a few Extra settings

world
  • Primal world: Increase animal spawns and hostile animals in biomes they are normal not (like cougars, wolves, coyotes and bears in the forest)
  • Infected water (makes murky water Completely undrinkable and you get advance POO POO and infection) and water makes you take damage when you swim (like biome hazards (on, off)
  • Forest Hazards: adds basic storms that slows you down and make you take damage, increase temperature hazards (off by default, On)
  • Hostile animals spawn (night only, day only, all day)

    Player
  • Increase/decrease Buffs 5% to 500
  • increase/Decrease debuffs 0 to 500
  • Increase/Decrease Dysentery (0/100/500)

    Smells
  • Sources: all foods, Some foods, Meat only, meat/canned meats, Veggies only, Veggies and canned veggies, Meat and all canned foods

    Food/med settings
  • coffee dehydrate (on/off)
  • Alcohol dehydrate (on/off/Hard alcohol only like grandpas moonshine)
  • Med dehydrate (on/off)
  • Medical addiction (on/off)
  • Over drinking (Increase buffs of alcohol but suffer worst after effects) (on/off)
  • overeating and drinking (on/off)
  • Overeating Side effects (get sick after eating/drinking too much) (on/off)
  • Food poisoning (off, Basic, advance, Dangerous) (increases % of getting sick and side effects)

Zombies
  • Insta-infection (on/off)
  • Feral feeding (After zombies eat something they turn feral) (on/off)
  • Ranged zombies (can turn on or off ranged attacks on zombies) (on/off)
  • Wild demos (adds demos in the wild were solders spawn) (on/off)
  • Wild screamers (adds wild screamers in the world spawns they can scream) (on/off)
  • Wasteland mode (adds larger zombie spawn group in all biomes like cops and solders and dire wolves in the forest) (off/on)
  • Wild Variants (adds zombie types in wild zombie spawn pools) (On/off
  • wild variants scale (the list that spawns) (Normal, specials, Ferals, Rads, Elite)
  • Biome zombies (on/off)
  • Biome zombie Spawn pool (adds biome zombies too other biomes spawn pools)
  • Zombies can climb ladders (on/off)
  • Wandering hordes (on/off)
  • Wandering horde difficulty (adds and caps types that spawns) (normal, Feral, specials, Rads, elites)
 
HERES A FEW MORE


world settings
  • trees able to kill: On/off
  • Blocks/falling debris able to kill (on/off)
  • Stacking heat from heat sources [like having two forges will make you hotter] (on/off)
  • Starvation/Dehydration De-buffs Scale (off, Low Stamina and HP, Blur vision and weakness, All)
  • Starvation/Dehydration Damage (0/100/100%) (100 is default)
Seasons/Natural world settings
  • World seasons: Normal, Winter, Summer (Winter makes the map much colder and summer is hotter)
  • Night sounds (Normal, Natural sounds only, Off)
  • Night stinger (on/off, Normal nights only not BM, BM only)
 
HERES A FEW MORE


world settings
  • trees able to kill: On/off
  • Blocks/falling debris able to kill (on/off)
  • Stacking heat from heat sources [like having two forges will make you hotter] (on/off)
  • Starvation/Dehydration De-buffs Scale (off, Low Stamina and HP, Blur vision and weakness, All)
  • Starvation/Dehydration Damage (0/100/100%) (100 is default)
Seasons/Natural world settings
  • World seasons: Normal, Winter, Summer (Winter makes the map much colder and summer is hotter)
  • Night sounds (Normal, Natural sounds only, Off)
  • Night stinger (on/off, Normal nights only not BM, BM only)
Trees able to kill, as in kill players or zombies? Cause trees can already kill zombies when the tree falls on em, which I wouldn't think you'd want to turn off. 😍 Seasons would definitely be kick ■■■ to have!
 
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I also have some proposals:
* Throwable spears: on/off
* Hoe/farming (old system, before plots were implemented)
I personality like my spears to stay with me but I think we should be able to craft throwing spears or if you REALLY WANT to throw your main spear you press both left and right mouse keys then your able to throw it. Or LB and RB for xbox and whatever for play station

And I would love old farming too or even the hoe to just do work on the ground
 
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