Windows Region file header incorrect?

I have a problem with our main save. We played fine yesterday. I checked the log. No errors, no warnings. Tried to load tonight and got this one error.
Code:
Exception: Incorrect region file header! C:\Users\not.telling\AppData\Roaming\7DaysToDie\Saves\Navezgane\DHTA-v2.6\Region/r.1.-3.7rg
  at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <673cee7f1b1143818476bdf642f7434b>:0 
  at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <673cee7f1b1143818476bdf642f7434b>:0 
  at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <673cee7f1b1143818476bdf642f7434b>:0 
  at RegionFileAccessMultipleChunks.ReadDirectory (System.String _dir, System.Action`3[T1,T2,T3] _chunkAndTimeStampHandler, System.Int32 chunksPerRegionPerDimension) [0x000a5] in <673cee7f1b1143818476bdf642f7434b>:0 
  at RegionFileAccessSectorBased.ReadDirectory (System.String _dir, System.Action`3[T1,T2,T3] _chunkAndTimeStampHandler) [0x00000] in <673cee7f1b1143818476bdf642f7434b>:0 
  at RegionFileManager..ctor (System.String _loadDirectory, System.String _saveDirectory, System.Int32 _maxChunksInCache, System.Boolean _bSaveOnChunkDrop) [0x001f9] in <673cee7f1b1143818476bdf642f7434b>:0 
  at ChunkProviderGenerateWorldFromRaw+<Init>d__17.MoveNext () [0x008e5] in <673cee7f1b1143818476bdf642f7434b>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <c39a522eee05469b8171a6cfeb646c59>:0
This shows up in the in-game log as an incorrect file header for that region. The file is huge (4,800k) so I believe it is one of our bases. How can I correct this? Nothing has been added or removed. It just decided either to not save the region when exiting last night or to not like what was saved tonight.
 
Okay, the region 1, -3 is in the desert. My friend and I spent the last night there shooting zombies for fun. No base or anything there. We probably did minor terrain damage due to missing a shot or shooting through a zombie, but nothing is built there. No idea why that one didn't save when we exited. It seems to run fine now that the region-file has been deleted, so I'm going to restore my daily backup and just delete that one region-file and call it a day.
 
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