S shotts91 Refugee Apr 26, 2026 #42 Anabella said: Instead change the line to <sprite depth="9" name="cancel" sprite="ui_game_symbol_x" width="55" height="55" color="255,0,0,255" type="sliced" visible="{# ishovered and islocked}" foregroundlayer="true"/> That matches up with the changes the devs made in the original xml file but keeps the mods changes. Click to expand... I cant find this line under control.xml What line is it? Post automatically merged: Apr 26, 2026 shotts91 said: I cant find this line under control.xml What line is it? Click to expand... nevermind. i got it
Anabella said: Instead change the line to <sprite depth="9" name="cancel" sprite="ui_game_symbol_x" width="55" height="55" color="255,0,0,255" type="sliced" visible="{# ishovered and islocked}" foregroundlayer="true"/> That matches up with the changes the devs made in the original xml file but keeps the mods changes. Click to expand... I cant find this line under control.xml What line is it? Post automatically merged: Apr 26, 2026 shotts91 said: I cant find this line under control.xml What line is it? Click to expand... nevermind. i got it
J Jake_Silverwing Refugee Sunday at 1:20 PM #43 Anabella said: Instead change the line to <sprite depth="9" name="cancel" sprite="ui_game_symbol_x" width="55" height="55" color="255,0,0,255" type="sliced" visible="{# ishovered and islocked}" foregroundlayer="true"/> That matches up with the changes the devs made in the original xml file but keeps the mods changes. Click to expand... Fixed my issue! Literally made an account to reply for a fix and found it right here lol
Anabella said: Instead change the line to <sprite depth="9" name="cancel" sprite="ui_game_symbol_x" width="55" height="55" color="255,0,0,255" type="sliced" visible="{# ishovered and islocked}" foregroundlayer="true"/> That matches up with the changes the devs made in the original xml file but keeps the mods changes. Click to expand... Fixed my issue! Literally made an account to reply for a fix and found it right here lol