I've run into a strange thing with the last couple of releases. The mod will load fine . we will play for a day and the next time we log in the zombies go bat■■■■ insane like as if it is a blood moon . Every zombie will run to the players and attack them. Im not sure if they are having some sort of issue with hearing and they are all agroing in a chain to the player but in a way it reminds me of project zombiods amount of zombies. No matter how many zombies are killed it is an unending chain of zombies running to the players. the only way i have found to temporarily fix it is stop the server, go into the userdata>saves>map>savename and delete the file walkersim.bin, and restart the server , it resets the zombie spawn map but after awhile the behaviour starts again.
Not sure if this gives you enough to go on but i am trying to chase this down to what is causing this.
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