blurface00
Refugee
The biggest and most glaring imbalance that absolutely kills multiplayer is the complete lack of any limit on placeable blocks and, by extension, storage chests.
What we get in practice:
Servers turn into a landfill 3-4 days after a wipe
Mega-bases from nolifers destroy performance
Unlimited chests = unlimited resources = complete PvP imbalance
In short, the lack of any block/chest limit rewards exactly those who play 12+ hours a day and are willing to tank server performance for their own convenience. Everyone else is just food.
What we get in practice:
Servers turn into a landfill 3-4 days after a wipe
People build wherever and however they want. 200×200 dirt towers, walls every 5 meters, concrete labyrinths right in the middle of roads - not because it's "creative", but simply because they can. No brain required: drop a land claim, spam 50,000 blocks - boom, you're "safe."
Mega-bases from nolifers destroy performance
One or two tryhards with 3000+ hours build underground or sky monstrosities consisting of hundreds of thousands of blocks. Result: FPS drops to 15-20 even on high-end PCs, constant stuttering when approaching these "fortresses," unbearable lag during blood moons when the server tries to handle 500+ zombies + 400k blocks in one spot. Casual players are left suffering or server-hopping.
Unlimited chests = unlimited resources = complete PvP imbalance
The same nolifer who built the mega-base places 300-500 chests and vacuums the entire map clean. By week two they have 9000k iron, 9000k nitrate, 9000k wood, and over 9000 of stacks of top-tier mods.
A newcomer or someone who plays 2-3 hours a day physically cannot compete. By day 14 the gear gap is astronomical: one guy runs around in 600-quality steel with full best-in-slot mods, the other still swings a 100-quality gray machine gun and a stone axe. On PvP servers it turns into baby-seal clubbing.
In short, the lack of any block/chest limit rewards exactly those who play 12+ hours a day and are willing to tank server performance for their own convenience. Everyone else is just food.