So people are going to Vein i guess

I'll echo some of the others thoughts.

The two games are very different in their playstyle and some might not like one or the other. People that like both will probably alternate as they scratch different itches. Comparison has been made a billion times but Vein is more like a 1st person Zomboid than similar to 7dtd.

Vein is also very early in its development so people who gets angry at TFP for world resets will go insane in the next few months/years with Vein. We already saw this a bit with the new updates that messed with some of the storages.

Can't find it now, but I believe they were estimating at least 5 years for the game so it's at the start of the road while 7DTD is inching closer to the finished game.
 
It's a post looking for engagement regarding a game in a related genre, posted in the 'GENERAL DISCUSSION' section. Why are you so triggered by it? If the topic doesn't interest you, move the F on.
While I think people shouldn't get upset by stuff like this the title "people are leaving your game for a competitor game i guess" followed by multiple direct or indirect implications people are leaving 7 Days to Die for Vein based on...nothing....is not a post looking for engagement regarding Vein. Or at the very least its not good at pursuing that conversation from a good place.

There is nothing wrong with discussing Vein here, talking about any overlap or not between games, comparing features, etc, but the framing of the original post is terrible and its no surprise there have been a few unproductive replies. Poor framing leads to poor responses. Whether on purpose or not.
 
I also want to say that it doesn't need to be some kind of divisive thing that Vein and 7D2D can both have appeal and it's not some kind of 'One game is right and one game is wrong and people that like the wrong game are dumb and chew on marbles' situation.

Vein is a nice diversion and it has plenty of potential, we should all wish the devs success in making something fun, one day we'll know how big of a thing it gets to be.
But 7D2D got into the general space first and as great as it is now, when it reaches its "It's finished. Like, really finished. Like, have at it modders, we wont jank-up your efforts, finished." That's when the possibilities in 7D2D look.. well to me it looks like a holy freakin' grail of apocalypse simulator.
 
While I think people shouldn't get upset by stuff like this the title "people are leaving your game for a competitor game i guess" followed by multiple direct or indirect implications people are leaving 7 Days to Die for Vein based on...nothing....is not a post looking for engagement regarding Vein. Or at the very least its not good at pursuing that conversation from a good place.

There is nothing wrong with discussing Vein here, talking about any overlap or not between games, comparing features, etc, but the framing of the original post is terrible and its no surprise there have been a few unproductive replies. Poor framing leads to poor responses. Whether on purpose or not.
Odd. I didn't read the original post in a negative way at all. It's framed perfectly fine IMO.
 
whomever was responsible for the sound design for Vein needs to be fired. lol It's SO BAD. The game looks "glossy" not pretty. It's definitely got an audience, but the polish is just weak sauce.
 
whomever was responsible for the sound design for Vein needs to be fired. lol It's SO BAD. The game looks "glossy" not pretty. It's definitely got an audience, but the polish is just weak sauce.

From what I've read, the dev team is 2 guys doing this in their spare time. And it just entered early access. I don't think it's anything I'd ever play, but I'd say they have a good start.
 
Saw this game pop up on steam last week. Added it to my wishlist, which I use more as a bookmark tracker than a wishlist (there's nothing on my wishlist right now that I would want to spend actual pocket change on) because it looked like it would have some promise after it got a chance to bake some more.
 
whomever was responsible for the sound design for Vein needs to be fired. lol It's SO BAD. The game looks "glossy" not pretty. It's definitely got an audience, but the polish is just weak sauce.

It's two friends developing a game. A level designer and a programmer. Any sound design was either made by them, commissioned or bought premade.

Both the sounds and graphics will improve when they hire people for that (which they plan to do.).

It's also obviously not polished yet, it just got released in EA on steam. There are a lot of things they want to add.

Vein has potencial and in some aspects is better than 7 days :D

It's different. Its gameplay is a lot closer to Zomboid but first person than it is to 7DTD.

People that like complex sandbox survival games will like Vein.

People that like voxel worlds, fighting/shooting down hordes of zombies and base building will like 7DTD more.
 
you can't do the 1 thing 7d2d does better than every other zombie survival game. Voxel destruction/construction. That aspect has never been replicated and its why 7d2d is the best zed apoc survival game in my opinion.

I've not yet checked out Vein, but this was my first question ... does it use Voxels? They aren't a "must-have" but they're an early indicator about if I'd like it.
 
They are more similar than they are different. Vein is the direction I had hoped TFP was going around Alpha 16 but they took a hard left and leaned into the arcade looter shooter. Vein is more of an immersive sim. The voxel aspect doesn't matter anymore in my opinion. It used to, back before zombies could dig. Plus they shortened the depth to bedrock, so I think it's irrelevant now. The only reason I ever dig in 7D2D is because I need resources, and if I could get it somewhere else I would. As far as I'm concerned, whichever of these games can do a better job with multiplayer will win out for me. TFP stopped with 8 players which to me is not nearly enough. Vein probably wont be able to do any better. I play with my wife and vastly prefer Vein to 7D2D for a solo/coop experience. The trader/quest loop in 7D2D really sucked the life out of it for us. That being said, when it comes to multiplayer, 7D2D is still a great horde night experience with a group, and building can be fun if that's your thing. I used to like building but I'm really over it now. TFP updates so often that the multiplayer servers wipe and I have to rebuild again. It's old now. Cult of the new? Maybe, but 7D2D has been old for several years now. And they keep doing things that make me want to play even less. Just look at how much development time and resources they lost by coming up with the frostclaw and plague spitter just to make 2 more models to replace them. And they had a cowboy zombie that they already removed. They could have just buffed the lumberjack for the snow biome. Wasted time. And its not the first time theyve done something like this, or even the fifth for that matter. It seems like busy work to me, rather than thoughtful development.
 
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