InfiniteWarrior
Survivor
I just rolled a 8192 map with quite a few, fairly good-sized (bigger than a pond; smaller than a lake) bodies of water on the way to the initial trader (separated from the city right across the road) that were actually just shallow water covering what should have been dry land complete with grass and perennials. Once in the city, Judy Witch, technically part of residential, was nonetheless situated behind a Crack a Book looking terribly out of place and the town/city was a mish mash of old and new industrial on top of commercial on top of residential with no clear demarcation in between.
I've rolled several maps like this with, for example, residential that goes on forever with a just a tiny commercial and, less often, a tiny industrial section. Seriously, what has happened to RWG? It was fine in A21 and went haphazard with 1.0. A21 had reasonably sized, properly propotional districts with only the odd, seemingly out of place POI and fairly logical water placement. Anyone else experiencing the same? If so, I honestly think changes starting with 1.0 could use a thorough overview and possible rethink.
Am testing now to ensure no mods are interfering though I've had this haphazardness with and without mods all along between A21 and 2.3 (b9). The shallow water covering dry land issue is obviously most concerning. You're not experimenting with bringing in marshes are ya? If so, what I'm seeing definitely doesn't qualify as a marsh.
I've rolled several maps like this with, for example, residential that goes on forever with a just a tiny commercial and, less often, a tiny industrial section. Seriously, what has happened to RWG? It was fine in A21 and went haphazard with 1.0. A21 had reasonably sized, properly propotional districts with only the odd, seemingly out of place POI and fairly logical water placement. Anyone else experiencing the same? If so, I honestly think changes starting with 1.0 could use a thorough overview and possible rethink.
Am testing now to ensure no mods are interfering though I've had this haphazardness with and without mods all along between A21 and 2.3 (b9). The shallow water covering dry land issue is obviously most concerning. You're not experimenting with bringing in marshes are ya? If so, what I'm seeing definitely doesn't qualify as a marsh.