EvilPolygons
Survivor
Server, EAC unfriendly, client install needed to remove. I have a very strong feeling that is not a solution for him. If a client just doesnt install the mod, they can't spawn near bag to their hearts content.
I'm not all that hip on the ins and outs of running servers in this game.
Isn't there a way to check and make sure clients have the proper mods installed when connecting to a server? I mean that's something dedicated servers have been able to do since Quake back in the '90s.
If not then that's just completely bizarre.