Try making the towns many and the rivers, craters, cracks and lakes at none, then make your plains 75%, hills 25% and mountains at 0%. I did that and I've created some maps that give your 4 to 5 towns per biome along with 4 traders per biome on average as well.I like:
Don't like
- Desert and Burnt Forest adjacent to Pine, Snow opposite.
- Desert trader near a wasteland trader (don't like that the desert trader is not near a city). One of those large POIs could be an endgame base.
- Difficult passage to Burnt Forest from Pine
- Too many Rekts
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