Kyoji
Survivor
I am the opposite. I think story content is the weakest link in the game. When playing subnautica the story was the least interesting aspect of the game. Ark is the same.Second, I prefer to see them work on finishing the game rather than spending time going backwards for the small percentage of people who want them back. This isn't like adjusting 2.0 based on feedback. This is going back to revert something that was changed years ago.
I want a fun gameplay loop and right now the loop is quest turn in quest and quest some more. Even if you randomly go to POIs it's not as fun as the experience years ago. Some of that is nostalgia but some isn't. I don't want to go back in time and bring back every old feature but some things need to be looked at for sure.
There needs to be more randomness injected into the game and things to divert your attention from questing such as random events/encounters. Hordes are a good example.