Please improve rental conditions in traders areas.

myav

Refugee
1. Please link the personal and rented vending machines so that the player can sell from his base and people near the traders can see his goods (if player will rent vending machine near that trader). I have been on almost all dedicated servers. The current trading system is bad and people hardly use it. It needs to be improved!

2. Please add the ability to rent doors/cabinets in small rooms (in safe areas near traders) for 7 days. 1 room per player. This way players will be able to lock rooms/cabinets and store things there. This will be very useful on PvP servers where players destroy each other's bases to the ground.

For example, the merchant Rekt already has several of these guest houses. All that's left is to add a rental system to their doors. And in each guest house to make 2 objects with which the tenant can interact but other players cannot: an oven or stove for frying food and a cabinet with 28 slots.
 
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1. Please link the personal and rented vending machines so that the player can sell from his base and people near the traders can see his goods (if player will rent vending machine near that trader). I have been on almost all dedicated servers. The current trading system is bad and people hardly use it. It needs to be improved!
Buy a vending machine, place it under your claim and trade. On PvE servers it works great. I constantly shop in such places.
 
Buy a vending machine, place it under your claim and trade. On PvE servers it works great. I constantly shop in such places.
And what will you do in PvP? When your base is hidden underground and it is dangerous to deliver goods to the merchant every time. Such links will be a great addition to risk-free trading.

On PvP servers, all vending machines are almost always empty (for these reasons). And this improvement will be great.
 
And what will you do in PvP?
PvP is very different from PvE. If on PVE the base is built as you like, then on PvP it is the opposite, they make it as hidden as possible. On PvE servers people build their shops and do not use the merchants' machines, on PvP the situation is the opposite, there are only machines at the merchant.

The player's vending machine is designed for PvE mode, and the one rented from the merchant is for PvP. And no one prevents the admin of the PvP server from making a trading zone with a bunch of vending machines. But it seems to me that such a zone will attract a bunch of pumped up people who will shoot everyone who enters there. After all, PvP is a mode of shooting other players, and not a mode of cooperation.
 
Suxar, at this moment (and earlier too) - nobody uses vending machines near trader, in PvP. because you can get killed when you are carrying things for sale.

In addition, if you often replenish the vending machine with goods, raiders will understand that you live in this biome and will look for you there. And for this reason, current version of vending machines near traders are also not used.

And of course - you can't use personal vending machines either (griefers always destroy them and no possibility to protect them).

I haven't seen a single player in the last three months who rented a vending machine on popular pvp servers (except for low level newbies). And I understand the reasons, because I personally went through all these vending machine problems (what will happen to you if you will try to trade on PvP server with the current game mechanics). That's why I propose changes to the game.

What I suggested to the developers is the only way out. that trading will start to work in PvP. You won't have to risk all your goods + no one will know where you live (you can live in the desert, but through the link your goods will automatically go to a merchant in the snow biome, as example) + no threat of the machine being destroyed.
 
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In addition, if you often replenish the vending machine with goods, raiders will understand that you live in this biome
You can replenish even in a biome other than yours. And here another problem will arise. They will start hunting not the seller, but the buyer. So anyway, someone has to approach the machine, as soon as trading starts, a point will appear where everyone will go.

The only sane solution is to divide the map into PvP and PvE zones. But the vanilla version does not support this.
 
They will start hunting not the seller, but the buyer.
Nope. Because almost all PvP servers have setting - on death drop backpack but don't drop tool belt.
So, buyer can easy buy 1-2 slots on tool belt without risking losing them.

So, every player (even raider or griefer) often meets npc traders and they can buy 1-2 slots without risk. And the main risks (listed by me above) always was only for sellers.

it's why i have suggested changes to developers. Vending Machines very needs link system on pvp servers.

Also, renting of rooms would also be very useful (i have written about them in my first message)
 
Nope. Because almost all PvP servers have setting - on death drop backpack but don't drop tool belt.
So, buyer can easy buy 1-2 slots on tool belt without risking losing them.
What prevents the seller from also refilling the machine from the belt?
 
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