Suggestion for improvements in cultivation

Plants harder to harvest (block 240 life), slower growth, loss if not harvested, the cycle would be as follows: Seed > Cultivation > Harvest > Cultivation. And finally, the addition of the Manual harvester (In Brazil we call it "Derriçadeira")1754211249868.png
 
Plants harder to harvest (block 240 life), slower growth, loss if not harvested, the cycle would be as follows: Seed > Cultivation > Harvest > Cultivation. And finally, the addition of the Manual harvester (In Brazil we call it "Derriçadeira")View attachment 36036
I don't think tfp wants a very complex system for this, I would settle for something like the old versions, with the hoe and the fertilizer.
 
I don't think tfp wants a very complex system for this, I would settle for something like the old versions, with the hoe and the fertilizer.
It's valid, but it would be really cool if manual machines are the ultimate tool. Harvesting can be classified as follows: Hand > Knife > Manual Harvester
 
It's valid, but it would be really cool if manual machines are the ultimate tool. Harvesting can be classified as follows: Hand > Knife > Manual Harvester
a combine harvester, for massive crops, I would like, I think it has been suggested in the past,

Anyway, in case you didn't know, you can harvest faster, using the chainsaw, or the auger. It will save you time.
 
a combine harvester, for massive crops, I would like, I think it has been suggested in the past,

Anyway, in case you didn't know, you can harvest faster, using the chainsaw, or the auger. It will save you time.
Actually, the best tool for harvesting is the bone knife, each plant block has 1 hp. What I'm saying there is to increase the life of the plant block as well as its harvest, you don't need to blow up all the plants with one hit, just extract more than one plant.
 
Actually, the best tool for harvesting is the bone knife, each plant block has 1 hp. What I'm saying there is to increase the life of the plant block as well as its harvest, you don't need to blow up all the plants with one hit, just extract more than one plant.
Increasing the hardness of plants I didn't think would be very popular because of the time you would have to dedicate to it. To increase the amount of the harvest you have to use the ability to live off the land, in the skills menu.
 
Yeah, people already complain about the time it takes to harvest large farms. Making it take longer would not likely go over well.
 
Increasing the hardness of plants I didn't think would be very popular because of the time you would have to dedicate to it. To increase the amount of the harvest you have to use the ability to live off the land, in the skills menu.
Yes, this happens because people are obsessed with large farms for harvesting, but the idea is to harvest a lot with little land. You wait longer, but you harvest more. It's not like 1 or 5 harvests when using the machine, but rather 10 to 30 harvests. This refers to each time you hit the plant until it reaches 0 HP, so we can have a harvest value of 100 to 500.
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Yeah, people already complain about the time it takes to harvest large farms. Making it take longer would not likely go over well.
So you prefer a scheme that knocks everything down quickly, even if the harvest is slim?
 
Yes, this happens because people are obsessed with large farms for harvesting, but the idea is to harvest a lot with little land. You wait longer, but you harvest more. It's not like 1 or 5 harvests when using the machine, but rather 10 to 30 harvests. This refers to each time you hit the plant until it reaches 0 HP, so we can have a harvest value of 100 to 500

I guess it's an alternative way to harvest, it could work, but that depends on TFP and how deep they want the farming mechanics to be. I like farming in the game and I would like to see the possibilities expanded, but I don't think it's a priority for TFP.
 
So you prefer a scheme that knocks everything down quickly, even if the harvest is slim?
Yes. You might not like that answer, but it's the simple truth. I don't need a ton of vegetables and I get plenty from a small farm for 2 players without needing to spend much of any time to harvest. If I have to spend more time harvesting, it will not be an improvement. Even if I needed a farm for a 8 people, it wouldn't need to be huge and I would still prefer a fast harvest. LotL gives plenty of extra harvest, and if you really want, the farmer set boosts farming even more.

And if we go back to your original post, not only will it take longer to harvest, but it will take longer to grow, and I'd lose harvest if I don't return quickly enough to harvest it. There are times I'm gone for 1-2 days on 2 hour days. I'd lose way too much with your method. Not only that, but your method penalizes those who play on a server but aren't there all the time. If someone takes a day or two (real-time) off, then on 1 hour days, 24-48 days would have passed in the game if the game is active for 24 hours each day. They would lose all their harvest. Even if the game is only active for 8 hours per day on average, that's still 8-16 days in the game. They'd still lose their harvest. Not a good option.
 
And finally, the addition of the Manual harvester (In Brazil we call it "Derriçadeira")
It's good for picking coffee, but how do you pick potatoes?

Harvest spoiling is a disgusting idea. I usually play for an hour a day on a dedicated server. When I log in, I harvest the crops I planted the day before. In the game, 12 days have passed while I was away. So I'll have a situation where I won't have time to grow the crops (they grow for about 2 hours), and the previous one will spoil.
 
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