Windows nullReferenceException

rjusten

Refugee
From Steam I cannot get a new game to start I get the red scrolling message "nullReferenceException" I can join a game I have been playing with friends on a server but not a solo game. I have uninstalled and reinstalled and the same issue. I have the same issue if I start with Vortex (no mods)
 

Attachments

  • 251570_8.jpg
    251570_8.jpg
    388.4 KB · Views: 6
 
I did verify files at Steam. I uninstalled, reinstalled, verified, started 7Days, and had the issue. The issue only happens when starting a new game, when I join a game on a server it works fine. I have joined the game, logged out and started a solo new game and I get the issue. I hope the new info helps
 

Attachments

The issue only happens when starting a new game, when I join a game on a server it works fine.

It is one (or more) of your mods. When you join a server you use the server's configuration. When you start your own game you use your configuration. Your log file is full of errors due to messed up (probably old) mods. For example:

2025-07-14T13:02:33 94.676 ERR Loading AssetBundle "C:\Users\r_jus\AppData\Roaming\7DaysToDie/Mods\AAK-TheMeanOnes More Storage v1.1-6841-1-1-1737001410/Resources/TheMeanOneCratesExpanded.unity3d" failed: Parent folder not found!
2025-07-14T13:02:33 94.680 ERR Model '#@modfolder(TheMeanOnesMoreStorageCrates):Resources/TheMeanOneCratesExpanded.unity3d?TheMeanOne_ArticCrateLarge' not found on block with name TheMeanOne_ArticCrateLarge
2025-07-14T13:02:33 94.683 ERR Model has a wrong name 'TheMeanOne_ArticCrateLarge'. Maybe check upper/lower case mismatch on block with name TheMeanOne_ArticCrateLarge?

2025-07-14T13:02:41 102.240 ERR XML loader: Loading and parsing 'traders.xml' failed
2025-07-14T13:02:41 102.243 EXC Item with name 'gunBowT0PrimitiveBow' not found!

One of you mods destroyed the trader configuration bad enough that the game can't understand it.
One of your mods blew away the game's primitive bow.
 
It is one (or more) of your mods. When you join a server you use the server's configuration. When you start your own game you use your configuration. Your log file is full of errors due to messed up (probably old) mods. For example:

2025-07-14T13:02:33 94.676 ERR Loading AssetBundle "C:\Users\r_jus\AppData\Roaming\7DaysToDie/Mods\AAK-TheMeanOnes More Storage v1.1-6841-1-1-1737001410/Resources/TheMeanOneCratesExpanded.unity3d" failed: Parent folder not found!
2025-07-14T13:02:33 94.680 ERR Model '#@modfolder(TheMeanOnesMoreStorageCrates):Resources/TheMeanOneCratesExpanded.unity3d?TheMeanOne_ArticCrateLarge' not found on block with name TheMeanOne_ArticCrateLarge
2025-07-14T13:02:33 94.683 ERR Model has a wrong name 'TheMeanOne_ArticCrateLarge'. Maybe check upper/lower case mismatch on block with name TheMeanOne_ArticCrateLarge?

2025-07-14T13:02:41 102.240 ERR XML loader: Loading and parsing 'traders.xml' failed
2025-07-14T13:02:41 102.243 EXC Item with name 'gunBowT0PrimitiveBow' not found!

One of you mods destroyed the trader configuration bad enough that the game can't understand it.
One of your mods blew away the game's primitive bow.
I did a uninstall of 7days, and vortex. I went and found any files not removed by the uninstall and deleted them (same location as the log files). reinstalled 7days and it works now. TY for your help
 
Witam. Mam podobnie. Konsola wyskakuje losowo . Ostatnio po wskoczeniu na samochód . Poprzednio lokacja z misją od tradera dała się przeszukać . Ale już po aktywacji zadania nie.

Masz ten sam problem, ale inne mody niż w oryginalnym zgłoszeniu. Twoje stare mody nie zmieniają skutecznie nowej wersji gry i niszczą konfigurację na tyle, że gra nie może nic zrobić. Zaktualizuj lub usuń te stare mody.

Błędy:

2025-07-14T23:07:52 56.478 WRN XML patch for "loot.xml" from mod "PhDGaming_PhDBiggerBackpack" did not apply: <set xpath="/lootcontainers/lootcontainer[@name='playerStorage']/@size" (line 7 at pos 3)
2025-07-14T23:07:52 56.481 WRN XML patch for "loot.xml" from mod "PhDGaming_PhDBiggerBackpack" did not apply: <set xpath="/lootcontainers/lootcontainer[@name='storageCrate']/@size" (line 20 at pos 3)

2025-07-14T23:08:34 98.180 ERR Could not load file '@:Entities/Zombies/Prefabs/ZCop.prefab' for entity_class 'zombieFatCop'
NullReferenceException: Object reference not set to an instance of an object
at EModelBase.CrouchUpdate (EntityAlive _ea) [0x00000] in <80cf4b05c1ed489d9ad7fd98e1d6b535>:0
at EModelBase.LateUpdate () [0x0002e] in <80cf4b05c1ed489d9ad7fd98e1d6b535>:0

To jest ten błąd, który się powtarza. Nie można znaleźć zasobu potrzebnego do kucania lub czegoś podobnego. Prawdopodobnie z tego powodu: CopVomitRemoval-JT718 (0.0.1). Zombie mogą teraz kucać, żeby przechodzić przez mniejsze przestrzenie. Założę się, że stara wersja tego moda tego nie obsługuje.

Mody:

2025-07-14T23:07:07 10.807 INF [MODS] Trying to load from folder: 'Kuźnia3sloty'
2025-07-14T23:07:07 10.809 INF [MODS] Loaded Mod: 3SlotForgeInput (1.0.0.1)
2025-07-14T23:07:07 10.809 INF [MODS] Trying to load from folder: 'Łajza policjant nie rzyga'
2025-07-14T23:07:07 10.810 INF [MODS] Loaded Mod: CopVomitRemoval-JT718 (0.0.1)
2025-07-14T23:07:07 10.811 INF [MODS] Trying to load from folder: 'Nasiona po zebraniu'
2025-07-14T23:07:07 10.812 INF [MODS] Loaded Mod: Always_Seed (1.0)
2025-07-14T23:07:07 10.812 INF [MODS] Trying to load from folder: 'Pasek życia zedów'
2025-07-14T23:07:07 10.813 INF [MODS] Loaded Mod: HPBarMod (1.0.0.1)
2025-07-14T23:07:07 10.814 INF [MODS] Trying to load from folder: 'Większy plecak i skrzynie'
2025-07-14T23:07:07 10.815 INF [MODS] Loaded Mod: PhDGaming_PhDBiggerBackpack (2.1)
 
Back
Top