The storm warning needs a little tweaking.

ElCabong

Survivor
I was loaded for bear on my way to that construction area that has the zombie cave bear. Got the storm warning half a kilometer from the site and I went in there not knowing if the cave would be any protection from the storm but I was confident it would be.

I was standing there looking at the sleeping bear and I had no idea if the place was safe or not. It was only when the storm started 3 seconds later that I knew it was safe when when the message changed telling me I was safe. The warning should have told me that it was safe before the storm started.

The tightwad bear didn't drop a package but he didn't give me the testosterone I needed to make a cig. I turned that into a fun mini game by only gathering the grass I needed along the edges of the wasteland. Found enough radiated mushrooms to make three smoothies. Only ran into one land mine but it didn't kill anybody I knew. Killed two mutated zombies. They don't like exploding arrows. Neither did the bear. I like them a lot.
 
The warning should have told me that it was safe before the storm started.
It does. It's either "Leave biome" (no badge), "Seek shelter" (badge, but outdoors) or importantly, "Stay in shelter" (safe). The last one is telling you you're safe for now.
 
I think it would also be nice if the storm showed how long it was when it was occurring. This would be particularly useful when you try to enter a biome, see a storm is happening and leave. Then you may check back periodically to see when the storm was over. Would be much better to have a timer so you could know for sure.
 
It does. It's either "Leave biome" (no badge), "Seek shelter" (badge, but outdoors) or importantly, "Stay in shelter" (safe). The last one is telling you you're safe for now.
It didn't say stay in shelter until the storm started. I wasn't 100% sure
 
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